* feat: QOS (007: Quantum of Solace) support
* feat: add qos localize loader
* feat: add qos stringtable loader
* chore: comment about official zones
* fix: add qos gfximage runtime fields
* chore: remove useless dev time comments
* fix: remove all `static_asserts`s from asset headers causing build fail on x64
* chore: change union ordering of qos `entryInternalData`
* chore: move qos asset type enum to qos.h
* fix: qos and t4 xsurface index buffer
* chore: implement qos MaterialInfo struct
* chore: adjust some gfxworld struct members
* chore: implement qos PhysPreset and PhysConstraints
* chore: fix and adjust slight inconsistencies with qos zone code
* chore: reorder qos ZoneCode.lua entries in order of asset type enum
* chore: remove asset types that are not actual asset types in zones
* chore: check common asset arrays with static_assert
* chore: rename qos assets
* chore: reorder qos in templates to be in alphabetical order
* chore: use function for CopyMipLevel in Dx9TextureLoader
* chore: use templates for qos MapEntsDumper
* chore: add missing braces in XModelToCommonConverter
* chore: add generic way to peek at zone data
* Qos does not use a classic ZoneHeader so code needs to be more generic
* fix: do not use raw_byte and raw_uint typedefs for qos
* fix: not being able to write clipmapmp
* chore: additional research on qos vertex property and stuff
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Co-authored-by: Jan Laupetin <[email protected]>
* feat: initial T4 support
* chore: adjust t4 symbols a bit for accuracy
* chore: add PackIndex asset to T4
* chore: remove unused AssetXModelPieces
* chore: add default and global asset pools loader for T4
* chore: use separate defines for T4 in ImageDumper
* chore: remove unnecessary namespaces in gfximage_actions
* chore: small things
* chore: fix T4 PhysPreset type
* chore: use proper XQuat2 type for T4 xanims
* chore: fix errors on T4 types
* chore: use iw3 like struct for XModelStreamInfo
* docs: add basic docs for T4
* chore: add basic ObjCompiler setup for T4
* chore: adjust loaded sound definition
* chore: make sure t4 material has the correct alignment
* chore: make sure t4 uses similar names for assets as other games
* fix: asset references should not be reusable
* chore: add content writer for t4
* feat: add t4 localize loader
* chore: reorder game ids to be alphabetically ordered
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Co-authored-by: Jan Laupetin <[email protected]>