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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-13 13:51:41 +00:00
Commit Graph

45 Commits

Author SHA1 Message Date
Jan Laupetin e749514972 fix: compilation with CommonTechset 2026-03-02 22:08:55 +00:00
Jan Laupetin e61ec8582a chore: use CommonTechset instead of TechsetDefinition 2026-03-02 22:08:55 +00:00
Jan Laupetin 18ccbb9180 feat: dump techsets for t6 2025-12-16 11:47:25 +00:00
Jan b05a473e6a fix: iw4 materials not writing correct stateBitsEntry 2025-06-28 14:51:04 +01:00
Jan 7ef944ebd4 chore: refactor IW4 asset loaders 2025-01-01 18:14:41 +01:00
Future 2d28f423ef feat(iw4): load leaderboard definitions from raw 2024-05-25 17:00:18 +02:00
Jan 3201cefd5b chore: rename accuracy table properties in weapon structs 2024-05-20 10:41:57 +02:00
Jan e8ab3ba92d chore: rename iw4/iw5 column id property to colId 2024-05-19 13:31:53 +02:00
Jan 0c0103c998 chore: rename leaderboardDef folder to leaderboard 2024-05-19 12:09:26 +02:00
Jan 489e4d033e chore: only dump leaderboard values when they are relevant for the column 2024-05-19 11:46:21 +02:00
Future 7ba5a616cd feat: dump leaderboard definitions on IW4/IW5 2024-05-19 08:55:06 +02:00
Jan a1cf4ef30b feat: load iw4 weapons from raw 2024-04-02 23:49:06 +02:00
Jan df7b25b854 feat: dump t6 materials as json 2024-02-18 10:16:43 +01:00
Clang Format 6b4f5d94a8 Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan 1757caa33d fix statemap layout for iw4 for wireframe 2022-08-21 01:25:04 +02:00
Jan db60287a7b Apply statemaps to materials 2022-08-20 19:23:49 +02:00
Jan c5cfdfde89 Add statemap validation in debug mode 2022-08-20 15:11:08 +02:00
Jan 2dd8660824 Add supplemental data for iw4 statemap layout 2022-08-20 14:37:05 +02:00
Jan 53bfcadea8 Add StateMap parsing 2022-08-13 19:26:33 +02:00
Jan c010355d4a Dump material tile and filter properties 2022-08-06 18:47:28 +02:00
Jan 5771044c08 Material dumping and loading stuff 2022-08-06 10:52:52 +02:00
Jan 61b44070e4 alphatest, blendfunc, colorwrite material loading 2022-07-23 21:29:45 +02:00
Jan 2f948ea54a More material loading constants 2022-07-23 15:50:35 +02:00
Jan 0cbf234faf Use string constants for material loading 2022-07-23 14:33:27 +02:00
Jan 92d808b7a4 Use constants for material sort key names 2022-07-23 13:05:37 +02:00
Jan 82349d3432 Material loading base 2022-07-15 11:21:54 +02:00
Jan 638b659a48 Example material stencil values and blendfunc 2022-05-08 12:44:34 +02:00
Jan cc2f0ca487 Write Statebits data to gdt materials 2022-05-02 21:11:51 +02:00
Jan 01d9a4d912 Improve recognition of material types 2022-04-29 23:55:10 +02:00
Jan 2823a46b92 Add improvements from iw3 material dumping to iw4 2022-04-21 19:58:49 +02:00
Jan 2114b761b0 Dump iw4 materials as json for data investigation purposes 2022-04-18 14:46:13 +02:00
Jan 9990338130 Handle custom samplers 2022-04-15 16:34:44 +02:00
Jan 65c9267b06 Correctly identify update frequencies for shader arguments 2022-04-15 16:01:39 +02:00
Jan 99c7ebbe9b Load vertex decl asset 2022-04-10 19:39:26 +02:00
Jan e0bcf7aff0 Load Vertex Stream Routing 2022-04-10 17:48:12 +02:00
Jan 7d2ca46cb1 Dump known material argument hashes 2022-04-09 19:07:24 +02:00
Jan ef936eba57 Dump IW4 techset code constant argument mappings 2022-03-24 23:04:35 +01:00
Jan 25244bc3b0 Dump IW4 techset files 2022-03-23 14:42:17 +01:00
Jan c9a0392fc1 Dump IW4 tracers 2022-01-15 16:04:49 +01:00
Jan 5b68b21755 Move IW4 weapon and vehicle fields to separate header files 2022-01-15 16:04:35 +01:00
Jan bcafddd83a Dump and load iw4 physpresets 2022-01-02 10:25:48 +01:00
Jan 805c00539b Move IW4 menu dumping logic to separate class and constants to common scope 2021-10-24 14:59:43 +02:00
Jan abcce11b00 Split InfoString classes into multiple files depending on loading and writing code 2021-03-24 13:51:21 +01:00
Jan 313e9e9f1a Remove reference asset names from info strings 2021-03-06 21:20:13 +01:00
Jan 3b1e62e398 Add dumping of iw4 weapon files 2020-10-26 01:00:24 +01:00