Jan
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eb0cec1d81
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refactor: make LoadDependency and LoadIndirectAssetReference functions work with Asset template types
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2024-04-22 23:36:21 +02:00 |
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Jan
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a3acba8bc0
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chore: update all usages of memory manager allocation
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2024-04-22 21:21:48 +02:00 |
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Jan
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239001e6f2
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refactor: use std ranges functions where applicable
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2024-03-24 20:49:15 +01:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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db60287a7b
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Apply statemaps to materials
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2022-08-20 19:23:49 +02:00 |
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Jan
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595af125b9
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Load state maps when loading techniques
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2022-08-13 20:50:40 +02:00 |
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Jan
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a3a01660d6
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Add TechsetDefinitionCache to cache loaded techset definitions
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2022-08-06 10:52:35 +02:00 |
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Jan
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6ff86ae5e7
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Set technique flags based on used constants, samplers and technique names
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2022-04-16 22:51:38 +02:00 |
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Jan
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cb45bdaadc
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Progress on reversing technique flags
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2022-04-16 15:41:45 +02:00 |
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Jan
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0ae5afc197
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Set technique flags based on argument code samplers
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2022-04-15 17:53:12 +02:00 |
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Jan
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15fd1ae686
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Order shader args like the game does
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2022-04-15 17:52:32 +02:00 |
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Jan
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9990338130
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Handle custom samplers
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2022-04-15 16:34:44 +02:00 |
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Jan
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65c9267b06
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Correctly identify update frequencies for shader arguments
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2022-04-15 16:01:39 +02:00 |
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Jan
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0f3d1d3488
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Load shader from disk if they are only available as referenced assets to write techniques using them
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2022-04-15 12:54:10 +02:00 |
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Jan
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7d80ff670d
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Convert technique passes
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2022-04-14 20:11:51 +02:00 |
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Jan
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7f496ce478
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Automatically handle unspecified shader arguments
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2022-04-14 19:49:35 +02:00 |
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Jan
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3ba68eb2f4
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Remember which vertex shader and pixel shader args have been handled already
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2022-04-11 20:06:02 +02:00 |
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Jan
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99c7ebbe9b
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Load vertex decl asset
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2022-04-10 19:39:26 +02:00 |
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Jan
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e0bcf7aff0
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Load Vertex Stream Routing
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2022-04-10 17:48:12 +02:00 |
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Jan
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bd291a75a9
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Accept technique material arguments
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2022-04-10 14:51:38 +02:00 |
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Jan
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516878698d
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Only accept sampler arguments for sampler shader arguments and constant argument for constant shader arguments
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2022-04-10 13:58:08 +02:00 |
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Jan
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7d2ca46cb1
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Dump known material argument hashes
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2022-04-09 19:07:24 +02:00 |
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Jan
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13c5ea2986
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Ignore shaders versions in technique files
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2022-04-09 19:03:12 +02:00 |
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Jan
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bdb782a679
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Fix issues with technique parser
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2022-03-30 19:25:58 +02:00 |
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Jan
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b5cd357014
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WIP Technique loading
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2022-03-30 18:38:50 +02:00 |
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Jan
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99d5caf1f2
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Fix techset parsing naming issues
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2022-03-27 16:21:06 +02:00 |
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Jan
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a47370613b
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Reuse previously loaded techniques
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2022-03-27 16:17:36 +02:00 |
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Jan
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eb5312899f
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Parse techset files for IW4
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2022-03-26 18:47:43 +01:00 |
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Jan
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57f37ec0ea
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Add IW4 asset loader classes for all asset types that did not have one yet
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2022-01-02 01:07:09 +01:00 |
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