40 Commits

Author SHA1 Message Date
Jan
eb16dfcd00
refactor: merge ZoneInputStream interface with only implementation 2025-05-02 22:08:07 +01:00
Jan Laupetin
446c38d8ee
refactor: reorder members of zcg generated classes 2025-05-02 22:08:06 +01:00
Jan
ed029bc24d
refactor: adjust template const modifiers 2025-05-02 22:08:06 +01:00
Jan
8b85cadb77
refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan
9e940a6f53
refactor: use zone reference in AssetLoader 2025-05-02 22:08:06 +01:00
Jan
50612d117e
refactor: update zcg generate file headers 2025-04-30 17:01:52 +01:00
Jan Laupetin
7f59d35e87
refactor: replace GetAssetName method in ZoneLoad template 2025-04-28 17:09:40 +02:00
Jan Laupetin
1fe1b30831
chore: use Asset definition instead of enum entry for zcg 2025-04-28 12:53:02 +01:00
Jan Laupetin
2eefad105e
chore: small code adjustments for generation code in zcg 2025-04-28 11:55:46 +01:00
Jan
10cbd47bdc
chore: use std::format for zcg templates 2025-04-24 21:37:43 +01:00
Jan
9f8a933277
chore: update ZoneCodeGenerator code style 2025-04-20 09:45:37 +02:00
Jan
ffac925410
fix: reallocate assets before adding to zone pool when loading from
fastfile
2025-01-01 18:14:42 +01:00
Jan
89074c8601
fix: not reallocating IW5 clipMap pInfo from temp block 2024-03-30 20:10:20 +01:00
Jan
fef815e708
feat: recognize indirect asset refs when marking assets 2024-02-07 00:53:52 +01:00
Jan
91cbfa2bbb
chore: use marker template in loader for scriptstrings and dependencies 2024-01-22 22:40:03 +01:00
Jan
685a99577b
chore: remove scriptstring and dependency registration from ZoneLoad template 2024-01-22 22:39:18 +01:00
Clang Format
6b4f5d94a8
Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan
61a42afe28 Mark scriptstrings as used even when referencing them via zone pointer 2022-12-03 12:44:33 +01:00
Jan
dbcbb4a4b3 Make sure assets need to be declared as temp block to be located in temp block to handle special case of iw3 stringtable not being in temp block 2021-04-15 13:42:03 +02:00
Jan
4e05bc6b44 Fix errors in iw3 commands and structs 2021-04-15 10:37:39 +02:00
Jan
7c0504603e Basic write template based on load template 2021-03-18 10:58:07 +01:00
Jan
88c48e8107 Add dynamic allocation alignment to be able to load T6 MemoryBlock asset which isnt used at all so why am i doing this again 2021-03-05 09:23:37 +01:00
Jan
a10b3b7d3c Change ZoneLoad alloc method getting alignment via alignof to alignment value being specified directly via number 2021-03-04 08:44:23 +01:00
Jan
e33250a2de Remove unused and comment parts of the zoneload zcg new template 2021-03-01 13:55:58 +01:00
Jan
1ce87f3ca3 fix some stuff for zoneload zcg new template 2021-03-01 13:15:12 +01:00
Jan
e7c37574e7 Add dynamic array to zoneload zcg new 2021-03-01 12:54:41 +01:00
Jan
602d263472 fix a few snippet conditions for zoneloading in zcg new 2021-03-01 12:10:57 +01:00
Jan
11eb9ae4ce implement pointerarray 2021-02-28 23:37:14 +01:00
Jan
226c589bb8 make sure to calculate alignment of following modifiers properly 2021-02-28 23:17:39 +01:00
Jan
48d672edbe fix pointer array strings 2021-02-28 22:58:15 +01:00
Jan
25dbe10ba2 fix template error for singlepointer 2021-02-28 22:42:53 +01:00
Jan
1164ec1777 Add embedded array to zcg template 2021-02-28 17:22:32 +01:00
Jan
41faee0979 Restructure template code for arraypointer and singlepointer to better reuse code instead of duplicating it 2021-02-28 17:09:39 +01:00
Jan
5b7f33b63d implement loadzone singlepointer 2021-02-20 16:46:00 +01:00
Jan
04491e21f2 zoneload member skeleton 2021-02-20 15:44:26 +01:00
Jan
5be0b28323 Implement ZoneLoad skeleton 2021-02-20 14:40:14 +01:00
Jan
fe121853e2 render zoneload header 2021-02-20 12:28:38 +01:00
Jan
ed47d514e1 do not make dummy output for zoneload template 2021-02-20 03:30:23 +01:00
Jan
a2029da1d5 Implement asset struct tests rendering 2021-02-20 03:14:00 +01:00
Jan
d4a98b7c52 add basis for code rendering 2021-02-20 02:33:40 +01:00