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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 16:52:35 +00:00
Commit Graph

65 Commits

Author SHA1 Message Date
njohnson 6400b57caf Add dumper logic from IW4. 2026-05-02 12:04:51 +02:00
njohnson 3136a03754 Add dumper and loader call to parents. 2026-05-02 12:04:45 +02:00
Paging Red 010ac3ad3e Add IW3 PhysPreset dump logic (#744)
* Copied template from font.

* Create PhysPreset writer from Font dumper template.

* Completely refactor to match previous implementation.

* Remove files from previous implementation.

* Fix PhysPresetFields.

* Add missing fields and correct order.

* Add static infinity check as builtin does not work.

* Wasn't clang formatted.

* Remove unused 'perSurfaceSndAlias' field.

* Removed unsupported vals (tracer & vehicle) and un-needed vals (material).

* Make order match struct and mark 'tempDefaultToCylinder' as QBOOLEAN.

* Make order match struct and clamp vals for 'mass' and 'tempDefaultToCylinder'.

* Remove un-needed includes and add limits for float max.

* Remove clamping of mass.

* Use float max to determine if friction is infinite.

* Clang format.

* chore: formatting

* chore: do not use classes for obj constants

---------

Co-authored-by: njohnson <gitea.nicholasjohnson.info>
Co-authored-by: Jan Laupetin <jan@laupetin.net>
2026-04-23 23:27:34 +02:00
Jan Laupetin 5993c88897 feat: dump iw3 technique sets 2026-03-14 20:54:59 +01:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin 33584f6f7b feat: add external image loader for every supported game 2026-01-05 09:50:20 +00:00
Jan Laupetin da2a76f6da chore: update image namespacing 2026-01-05 09:50:20 +00:00
Jan Laupetin dadcdc84e0 feat: dump t6 shader args 2025-12-16 11:47:29 +00:00
Jan Laupetin 6a84d1ea68 chore: generalize IAssetDumper interface 2025-10-15 20:06:01 +01:00
Jan Laupetin c6e9cbedda feat: report on unlinking progress 2025-10-14 23:20:56 +01:00
Jan Laupetin 02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin e9a7f43348 fix: formatting 2025-08-03 21:35:44 +02:00
Jan Laupetin 250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan Laupetin 0546572ecf refactor: streamline weapon dumping 2025-08-03 17:40:24 +02:00
Jan Laupetin 58de885ebe refactor: streamline sound dumping 2025-07-31 20:57:13 +01:00
Jan Laupetin e26c66ed60 refactor: streamline stringtable dumper 2025-07-30 22:59:57 +01:00
Jan Laupetin bcb52391dc refactor: streamline rawfile dumping 2025-07-30 19:55:57 +01:00
Jan Laupetin 0dfa57446c refactor: streamline material dumping 2025-07-29 23:37:41 +01:00
Jan Laupetin 9885a4ce93 refactor: streamline map assets dumper 2025-07-29 22:51:56 +01:00
Jan Laupetin 934ba7f95a refactor: streamline localize dumper 2025-07-29 20:44:24 +01:00
Jan Laupetin 22dbf57269 refactor: restructure image dumper 2025-07-28 23:15:45 +01:00
Jan Laupetin 39fe9965d1 refactor: move iw3,iw4,iw5,t5 dumpers into seperate folders 2025-07-25 21:23:49 +01:00
Jan Laupetin 64bd89dc46 refactor: get rid of unnecessary AssetDumper wrapper class 2025-07-25 17:52:10 +01:00
Jan 311d5935b3 feat: use templated xmodel loading and dumping code for iw3 2025-07-10 16:59:23 +01:00
Jan 65c8cd6198 feat: add json material loading/writing for iw3 2025-07-05 13:27:49 +02:00
Jan d612d8f1a6 fix: WavWriter outputting invalid files when compiled as x64 2025-06-19 18:59:27 +01:00
Jan 365b627523 refactor: fix remaining x64 compilation issues 2025-04-27 19:30:36 +02:00
Simon Ickler 8946c28eab Fixed Code Style 2025-04-19 15:58:37 +02:00
GoastcraftHD 8ac276f3f6 Added XMODEL_BIN Export 2025-04-09 17:45:37 +02:00
Jan 6f31e8cc29 chore: fix compilation issues with x64 2025-04-06 18:02:47 +01:00
Jan 56c4eeb5cd fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5 2025-03-27 17:16:28 +01:00
Jan 2d58054ffc refactor: make use of IOutputPath in ObjWriting 2025-01-11 17:52:04 +01:00
Jan bb845f68e9 chore: use IObjWriter directly instead of indirection of ObjWriting 2024-10-19 13:46:47 +01:00
Jan 5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan f653530714 chore: improve api for vector packing for models 2024-09-05 21:19:39 +02:00
Jan f8b5734f86 chore: make XModelCommon use offset instead of pointer 2024-09-05 21:19:38 +02:00
Jan d45f0ffab7 chore: adjust XModelCommon numeric types 2024-09-05 21:19:38 +02:00
Jan 0a960c330c fix: iw3 vertex weights for more than one bone 2024-05-12 21:17:03 +02:00
Jan c89a6631b0 chore: replace custom vector, quaternion, matrix implementation with eigen library 2024-05-12 19:32:06 +02:00
Jan 499b752272 chore: add names to exported gltf models 2024-05-11 01:51:28 +02:00
Jan 9ab78d5384 fix: correct asset references in xmodel material dumping 2024-05-09 22:12:39 +02:00
Jan a39e993cc6 chore: use XModelCommon for dumping obj to reduce code duplication 2024-05-09 22:12:37 +02:00
Jan 2497a9f228 fix: use after free when dumping xmodel vertex weights 2024-05-09 22:12:37 +02:00
Jan 826e59d627 chore: update xmodel common to be a struct with substructs 2024-05-09 22:12:37 +02:00
Jan 0a65c93aa5 chore: move materialIndex to XModelObject 2024-05-09 22:12:36 +02:00
Jan 8a0c93d3d8 feat: add gltf and glb as model dumping formats 2024-05-09 22:12:36 +02:00
Jan d4ef9fa3d9 chore: move xmodel packages 2024-05-09 22:12:35 +02:00
Clang Format c858695f0c Adjust further code formatting 2023-11-19 21:07:28 +00:00