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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-06-16 09:25:36 +00:00

20 Commits

Author SHA1 Message Date
Jan
f90725fd27
wip 2025-05-03 17:31:17 +01:00
Jan
2132716e34
refactor: make ZoneInputStream a reference in zone loading 2025-05-03 16:29:36 +01:00
Jan Laupetin
9425fe4775
chore: implement base skeleton for architecture independent zone loading 2025-05-03 16:01:23 +01:00
Jan
b92e85dc14
refactor: hide implementation of loading steps inside file 2025-05-02 22:08:08 +01:00
Jan
955df98279
refactor: hide implementation details of zone loading processors 2025-05-02 22:08:07 +01:00
Jan
eb16dfcd00
refactor: merge ZoneInputStream interface with only implementation 2025-05-02 22:08:07 +01:00
Jan
8b85cadb77
refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan
9e940a6f53
refactor: use zone reference in AssetLoader 2025-05-02 22:08:06 +01:00
Jan
b4194eff28
chore: always use dynamic asset pools and remove static implementation 2025-01-21 22:14:24 +00:00
Jan
a1851b0ea0
chore: use method static array for zoneloaderfactory 2024-10-19 20:05:08 +01:00
Jan
a3acba8bc0
chore: update all usages of memory manager allocation 2024-04-22 21:21:48 +02:00
Jan
1b13f1f1b4
refactor: only use sizeof with parenthesis 2024-03-24 19:56:06 +01:00
Clang Format
6b4f5d94a8
Reformat code with clang format 2023-11-19 21:07:21 +00:00
Jan
3bbe5a4835 Remove outdated assertion for empty scriptstring list on loading 2021-12-30 19:19:42 +01:00
Jan
538c4be839 Fix not supporting nullptr scriptstrings 2021-12-30 16:51:16 +01:00
Jan
843b861b1b Load GfxImageLoadDef for all supported games 2021-04-28 18:19:30 +02:00
Jan
687d1185a3 Add IW3 zone writing 2021-04-17 11:19:55 +02:00
Jan
ecef868903 Add loading of iw3 fastfiles 2021-04-14 19:41:41 +02:00
Jan
6b72ac080f Finish iw3 zone code generation 2021-04-14 18:39:54 +02:00
Jan
1267b8aa7b iw3 basis 2021-04-12 19:18:55 +02:00