Jan
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0bb17a33bd
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feat: load materials from json
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2024-02-29 17:27:48 +01:00 |
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Jan
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1f6d0ab51a
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chore: replace material dumping with lib recommendation of serializing and deserializing json
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2024-02-29 17:27:44 +01:00 |
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Jan
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df7b25b854
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feat: dump t6 materials as json
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2024-02-18 10:16:43 +01:00 |
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Jan
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05ce73049d
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chore: small code cleanups
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2024-02-10 10:52:02 +01:00 |
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Alex
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2478a1355f
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code review changes
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2024-02-09 11:39:51 -05:00 |
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Alex
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aa2bebedde
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Merge branch 'Laupetin:main' into main
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2024-02-06 22:01:47 -05:00 |
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Jan
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2dd4eaf54f
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feat: automatically load anims of weapons in t6
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2024-02-06 23:56:31 +01:00 |
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Alex
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b5dd6df1cd
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begin working on SndBank loading from raw
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2024-01-12 16:38:53 -05:00 |
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Clang Format
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6b4f5d94a8
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Reformat code with clang format
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2023-11-19 21:07:21 +00:00 |
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Jan
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1757caa33d
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fix statemap layout for iw4 for wireframe
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2022-08-21 01:25:04 +02:00 |
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Jan
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db60287a7b
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Apply statemaps to materials
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2022-08-20 19:23:49 +02:00 |
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Jan
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c5cfdfde89
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Add statemap validation in debug mode
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2022-08-20 15:11:08 +02:00 |
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Jan
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2dd8660824
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Add supplemental data for iw4 statemap layout
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2022-08-20 14:37:05 +02:00 |
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Jan
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53bfcadea8
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Add StateMap parsing
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2022-08-13 19:26:33 +02:00 |
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Jan
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c010355d4a
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Dump material tile and filter properties
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2022-08-06 18:47:28 +02:00 |
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Jan
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5771044c08
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Material dumping and loading stuff
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2022-08-06 10:52:52 +02:00 |
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Jan
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61b44070e4
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alphatest, blendfunc, colorwrite material loading
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2022-07-23 21:29:45 +02:00 |
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Jan
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2f948ea54a
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More material loading constants
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2022-07-23 15:50:35 +02:00 |
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Jan
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0cbf234faf
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Use string constants for material loading
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2022-07-23 14:33:27 +02:00 |
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Jan
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92d808b7a4
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Use constants for material sort key names
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2022-07-23 13:05:37 +02:00 |
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Jan
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82349d3432
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Material loading base
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2022-07-15 11:21:54 +02:00 |
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Jan
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638b659a48
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Example material stencil values and blendfunc
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2022-05-08 12:44:34 +02:00 |
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Jan
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cc2f0ca487
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Write Statebits data to gdt materials
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2022-05-02 21:11:51 +02:00 |
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Jan
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01d9a4d912
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Improve recognition of material types
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2022-04-29 23:55:10 +02:00 |
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Jan
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2823a46b92
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Add improvements from iw3 material dumping to iw4
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2022-04-21 19:58:49 +02:00 |
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Jan
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c91d71e809
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Dump iw3 materials
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2022-04-21 19:58:31 +02:00 |
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Jan
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2114b761b0
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Dump iw4 materials as json for data investigation purposes
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2022-04-18 14:46:13 +02:00 |
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Jan
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9990338130
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Handle custom samplers
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2022-04-15 16:34:44 +02:00 |
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Jan
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65c9267b06
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Correctly identify update frequencies for shader arguments
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2022-04-15 16:01:39 +02:00 |
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Jan
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99c7ebbe9b
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Load vertex decl asset
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2022-04-10 19:39:26 +02:00 |
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Jan
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e0bcf7aff0
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Load Vertex Stream Routing
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2022-04-10 17:48:12 +02:00 |
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Jan
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7d2ca46cb1
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Dump known material argument hashes
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2022-04-09 19:07:24 +02:00 |
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Jan
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ef936eba57
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Dump IW4 techset code constant argument mappings
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2022-03-24 23:04:35 +01:00 |
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Jan
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25244bc3b0
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Dump IW4 techset files
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2022-03-23 14:42:17 +01:00 |
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Jan
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c9a0392fc1
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Dump IW4 tracers
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2022-01-15 16:04:49 +01:00 |
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Jan
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5b68b21755
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Move IW4 weapon and vehicle fields to separate header files
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2022-01-15 16:04:35 +01:00 |
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Jan
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bcafddd83a
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Dump and load iw4 physpresets
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2022-01-02 10:25:48 +01:00 |
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Jan
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568095f57e
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IW5 menu dumping initial commit
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2021-10-24 22:00:31 +02:00 |
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Jan
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805c00539b
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Move IW4 menu dumping logic to separate class and constants to common scope
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2021-10-24 14:59:43 +02:00 |
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Jan
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2edca7a57e
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Add T5 basis
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2021-04-27 18:19:32 +02:00 |
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Jan
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055dd5e840
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Dump and read attachment and attachment uniques to and from weapon files
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2021-03-26 15:27:37 +01:00 |
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Jan
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620582aa18
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Add weapon infostring loading
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2021-03-25 11:15:26 +01:00 |
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Jan
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613943b28c
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Move GDT and info string prefix constants into objconstants file
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2021-03-25 11:12:46 +01:00 |
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Jan
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5551ff8df7
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Move InfoString headers from Common to ObjCommon
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2021-03-24 16:35:12 +01:00 |
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Jan
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abcce11b00
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Split InfoString classes into multiple files depending on loading and writing code
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2021-03-24 13:51:21 +01:00 |
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Jan
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313e9e9f1a
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Remove reference asset names from info strings
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2021-03-06 21:20:13 +01:00 |
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Jan
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3b1e62e398
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Add dumping of iw4 weapon files
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2020-10-26 01:00:24 +01:00 |
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Jan
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6cca00b8d8
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Add dumping of t6 physpreset, tracer and zbarrier in their respective infostring files
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2020-10-24 13:46:37 +02:00 |
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Jan
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2e61f46544
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Make InfoStringDumper scriptstring callback return std::string instead of const std::string& since a reference is not needed
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2020-10-23 13:26:32 +02:00 |
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Jan
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6cca45fc26
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Add scriptstring value callback to weapon loading of t6
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2020-10-23 12:52:44 +02:00 |
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