0c66d1838e
feat: T4 add StringTable loader ( #934 )
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* feat: T4 add string table loader
* chore: rename stringtable loaders to match style between games
* fix: make sure all games correctly interpret failed stringtable loading
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Co-authored-by: Jan Laupetin <[email protected] >
2026-07-26 00:40:02 +02:00
76e5bb17a2
feat: templated vehicle loading and dumping for IW4 and IW5 ( #929 )
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* feat: templated vehicle loading and dumping for IW4 and IW5
* chore: restructure vehicle tests into separate files
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Co-authored-by: Jan Laupetin <[email protected] >
2026-07-26 00:28:44 +02:00
4421b94831
fix(menu): allow numeric dvar values ( #927 )
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* fix(menu): allow numeric dvar values
* chore: use std format instead of stringstream
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Co-authored-by: Jan Laupetin <[email protected] >
2026-07-23 20:06:08 +02:00
Jan Laupetin and GitHub
04b6b5b4bf
refactor: physpreset codestyle ( #928 )
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* chore: adjust phys preset code to use similar code style
* fix: infinity friction for t6
* fix: t6 phys preset canFloat qboolean
* chore: move iw5 phys preset enum strings to enum strings header
* chore: add phys preset tests for all games
* chore: rename PhysPresetFields headers
2026-07-22 21:08:36 +02:00
Jan Laupetin and GitHub
fadcd74182
fix: menu rect optimization not setting global values ( #920 )
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* fix: menu rect optimization not setting global values
* fix: relative item rects not considering optimized parent rect
2026-07-20 19:24:58 +02:00
Jan Laupetin
aa47ffa629
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
Jan Laupetin
b6598c5af3
chore: move string table tests
2026-01-05 09:50:22 +00:00
Jan Laupetin
c4a5856bfa
chore: add tests for templated image loader
2026-01-05 09:50:21 +00:00
Jan Laupetin
94cc12f4af
fix: add platform to test code
2025-10-27 21:01:04 +01:00
Jan Laupetin
734173066b
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
Jan Laupetin
46fb919a52
refactor: do not nest asset namespaces in game namespaces
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* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
95a6a028ab
refactor: streamline IW3 asset loading
2025-08-05 01:22:39 +02:00
Jan Laupetin
6806337f46
refactor: streamline IW4 asset loading
2025-08-05 01:14:20 +02:00
Jan Laupetin
81a67151b5
refactor: streamline IW5 asset loading
2025-08-05 01:14:19 +02:00
Jan Laupetin
b5c9567389
refactor: streamline T5 asset loading
2025-08-05 01:14:19 +02:00
Jan Laupetin
a5024d40b0
refactor: streamline T6 asset loading
2025-08-05 01:14:19 +02:00
Jan Laupetin
bca5fd3f1a
chore: add tests for font icon json writing and loading
2025-07-23 22:52:26 +01:00
Jan Laupetin
75c7949d3f
chore: remove unused t6 material property probeMipBits
2025-07-08 19:12:26 +02:00
Jan Laupetin
790729f5e0
chore: remove unused t5 material property maxStreamedMips
2025-07-08 19:08:46 +02:00
Jan Laupetin
238ac293ab
chore: add tests for t5 material dumping and loading
2025-07-06 15:56:12 +02:00
Jan
31d7ac26fe
chore: remove hashIndex from t6 json material as it is always 0
2025-07-05 13:27:49 +02:00
Jan
65c8cd6198
feat: add json material loading/writing for iw3
2025-07-05 13:27:49 +02:00
Jan
116f008f90
chore: add tests for material loading for iw4,iw5,t6
2025-06-28 23:24:12 +01:00
Jan
8b85cadb77
refactor: make memory from zone a reference instead of ptr
2025-05-02 22:08:06 +01:00
Jan
0fbfb860c0
fix: ignoring last element in t6 stringtable cell index sorting
2025-04-23 07:44:43 +02:00
Jan
4c09e94220
refactor: remove MemoryManager create method usages
2025-01-13 22:03:20 +00:00
Jan
fa6f9451d2
chore: extract ZoneAssetLoaderContainer to separate class
2025-01-03 10:25:51 +01:00
Jan
aa212e0958
chore: parse includes and assetlists while parsing zone definition
2025-01-01 18:14:43 +01:00
Jan
692c31b711
chore: fix test compilation
2025-01-01 18:14:42 +01:00
Jan
9ebea5034a
chore: generalize default asset creators
2025-01-01 18:14:40 +01:00
Jan
b00c65c8c0
refactor: get rid of global game variables
2024-10-19 22:09:26 +02:00
Jan
5cc52c42cd
refactor: image and obj data loading
2024-09-26 07:22:35 +02:00
Jan
ada3a3251e
test: add unit tests for string table asset loaders
2024-01-20 20:03:59 +01:00
Clang Format and Jan
6b4f5d94a8
Reformat code with clang format
2023-11-19 21:07:21 +00:00
Jan
1a1e1f9815
Change menu unit tests to account for discoveries and fixes of menu parser
2023-09-26 23:14:47 +02:00
Jan
6c164eee61
Update catch2 version
2023-06-18 13:40:30 +02:00
Jan
8a3bbf948b
Make sure you can specify event handlers more than once to be able to append script data
2022-01-01 20:00:09 +01:00
Jan
2df12e101e
Disable static value evaluation for visible expression when optimizations are turned off
2022-01-01 16:59:27 +01:00
Jan
7ea53808b7
Extend menu IT with materials
2021-12-27 11:27:59 +01:00
Jan
4ed8016110
Add eventhandlersets to menu parsing integration tests
2021-12-12 14:03:23 +01:00
Jan
a0200a9dbb
Test certain properties with menu parsing integration test
2021-12-11 22:55:40 +01:00
Jan
c683c210f5
Add base for menu parsing integration tests
2021-12-11 21:40:13 +01:00