Jan
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2dd4eaf54f
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feat: automatically load anims of weapons in t6
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2024-02-06 23:56:31 +01:00 |
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Jan
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0a13281295
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chore: load indirectly referenced assets if they are not ignored
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2024-02-06 23:56:05 +01:00 |
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Jan
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ac0d8a83a0
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chore: refactor pool allocation and add indirect references
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2024-02-06 23:03:40 +01:00 |
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Jan
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ce31472f7f
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fix: notetracksoundmap initialized with empty string instead of nullptr in t6
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2024-02-04 21:16:01 +01:00 |
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Jan
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27cd703cbd
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fix: weapon hidetags initialized with empty string instead of nullptr in t6
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2024-02-04 21:10:29 +01:00 |
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Jan
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c8d25059b9
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fix: fix StringTableLoaderV3 not properly initializing cell indices
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2024-01-20 20:04:22 +01:00 |
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Jan
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2a1b64021b
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chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
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2024-01-20 15:38:38 +00:00 |
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Jan
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8de849dc85
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feat: add iw3 StringTable loading via generic loader
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2024-01-20 15:37:15 +00:00 |
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Jan
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09f3313d76
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chore: make localize common loaders const
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2024-01-20 11:39:26 +01:00 |
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Jan
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bcdde6a244
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feat: add localize entry loading for IW3
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2024-01-20 11:37:41 +01:00 |
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Jan
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44b0f4da5e
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Move DXGI_FORMAT definition into separate namespace to make it compatible to existing definitions
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2024-01-06 20:41:50 +01:00 |
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Jan
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cd53c3cbe4
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Move D3DFormat definition into separate namespace to make it compatible to existing definitions
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2024-01-06 20:35:00 +01:00 |
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Jan
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9d0beaa8fc
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Communicate to the asset loader when parsing localize file failed
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2023-12-31 13:45:17 +01:00 |
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Jan
|
eb065658e6
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Use CommonLocalizeEntry in parser
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2023-12-31 13:41:44 +01:00 |
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Jan
|
7c50dd84a7
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Reduced duplicated code between localize asset loaders
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2023-12-31 13:32:38 +01:00 |
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Jan
|
4eabf98712
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Merge pull request #71 from diamante0018/main
feat: add warning for dupe localize assets
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2023-12-31 12:38:56 +01:00 |
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Jan
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196e2edd8a
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Use ZoneState to check whether localize key is duplicated
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2023-12-31 12:28:13 +01:00 |
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Jan
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e4cfda73dc
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Move localize parsing into localize root folder
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2023-12-31 11:09:45 +01:00 |
|
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09f7473db4
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feat: add warning for dupe localize assets
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2023-12-26 16:57:28 +01:00 |
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Jan
|
7820390dd8
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Support static expressions for menu simple string properties
|
2023-12-25 22:59:56 +01:00 |
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Jan
|
f5c987ce59
|
Add unit tests for menu item rect
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2023-12-25 19:52:05 +01:00 |
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Jan
|
7fff36dab2
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Accept expressions as part of the column sequence
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2023-12-25 11:34:49 +01:00 |
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Jan
|
69cd172879
|
Accept setLocalVar scripts without value as default value expression
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2023-12-25 09:50:24 +01:00 |
|
JezuzLizard
|
8b62bc0bc0
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Address review comments.
|
2023-12-14 13:48:44 -08:00 |
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JezuzLizard
|
96e67dc1fa
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Use clang-format.
|
2023-12-14 13:28:16 -08:00 |
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JezuzLizard
|
bcf9956da2
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Fix warning.
|
2023-12-14 13:28:16 -08:00 |
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JezuzLizard
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76a98e65fd
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Replace magic numbers with macros from zutil.h. Compress animtrees when linking.
|
2023-12-14 13:28:16 -08:00 |
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Jan
|
82f3d4925f
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Fix not respecting case-insensitive functions when converting menus
|
2023-12-14 19:32:51 +01:00 |
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Jan
|
0b1120f26f
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Add menu base function as lowercase to the function map to enable case-insensitivity
|
2023-12-14 18:29:09 +01:00 |
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Jan
|
00c866c246
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Fix custom menu function not being compared case-insensitive
|
2023-12-14 18:22:02 +01:00 |
|
|
b8b76adc73
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fix(menus): make functions case insensitive
|
2023-12-10 21:33:02 +01:00 |
|
|
0ad1964864
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fix: address review comments
|
2023-12-09 22:49:32 +01:00 |
|
|
9306210227
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feature: Load GSC bin files from gsc-tool from raw
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2023-12-09 14:33:56 +01:00 |
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Clang Format
|
c858695f0c
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Adjust further code formatting
|
2023-11-19 21:07:28 +00:00 |
|
Jan
|
0c4835bc36
|
Fix build due to reordered headers
|
2023-11-19 21:07:27 +00:00 |
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Jan
|
8c4d311527
|
Fix formatting of two remaining files
|
2023-11-19 21:07:27 +00:00 |
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Clang Format
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
Jan
|
51899d4a69
|
Dump T6 sound PCM data as wav
|
2023-10-26 22:54:20 +02:00 |
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Jan
|
9b35b90a28
|
Fix IPak reading error message having incorrect text
|
2023-10-15 22:11:38 +02:00 |
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Jan
|
e16ea9de84
|
Load T6 GfxImages from raw when building
|
2023-10-15 19:08:27 +02:00 |
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Jan
|
abbb697d7c
|
Add data writing for IPaks
|
2023-10-15 18:12:23 +02:00 |
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Jan
|
2d0ef40335
|
Remove unused IPakBlock non-bits fields
|
2023-10-15 14:50:14 +02:00 |
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Jan
|
78196cd6f6
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Improve code documentation of IPakEntryReadStream
|
2023-10-15 14:23:26 +02:00 |
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Jan
|
8514378465
|
Write IPak base skeleton without data
|
2023-10-07 19:41:54 +02:00 |
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Jan
|
479b1d1836
|
Log asset name when not being able to create empty asset
|
2023-10-05 20:19:49 +02:00 |
|
Jan
|
1e6824368c
|
Fix bugs related to parsing IW5 base game menus
|
2023-09-26 22:27:32 +02:00 |
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Jan
|
486d704ce6
|
Add MP only IW5 UiScripts
|
2023-09-26 20:59:55 +02:00 |
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Jan
|
9dde58c064
|
Add non-loading implementation for AssetLoaderMaterial for IW5 to be able to create default materials
|
2023-09-26 20:59:43 +02:00 |
|
Jan
|
13dfbc9bbb
|
Add IW5 specific uiscripts
|
2023-09-25 22:55:00 +02:00 |
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Jan
|
4ff8b3396e
|
Implement the rest of IW5 menu event handler sequences
|
2023-09-25 21:54:27 +02:00 |
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