Jan
|
3dad9d60da
|
chore: fix typo in structs
|
2024-04-07 10:54:04 +02:00 |
|
Jan
|
9c4128b830
|
chore: update iw5 weapon fulldef sizes
|
2024-04-07 09:49:53 +02:00 |
|
Jan
|
7be21ebb20
|
feat: dump iw5 weapons on iw4 level
|
2024-04-06 11:46:39 +02:00 |
|
Jan
|
9b19b5f26f
|
fix: linux build
|
2024-04-03 00:10:06 +02:00 |
|
Jan
|
5474cc6655
|
fix: wrong preprocessing of technique templates
|
2024-04-03 00:02:45 +02:00 |
|
Jan
|
976fbf94f8
|
fix: make vertex decl asset references work when building
|
2024-04-02 23:52:38 +02:00 |
|
Jan
|
d1a189defc
|
chore: convert anim names to lower before adding as indirect asset references
|
2024-04-02 23:49:24 +02:00 |
|
Jan
|
a1cf4ef30b
|
feat: load iw4 weapons from raw
|
2024-04-02 23:49:06 +02:00 |
|
Jan
|
666ea2be9d
|
chore: change tests to reflect new action parsing behaviour
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
89074c8601
|
fix: not reallocating IW5 clipMap pInfo from temp block
|
2024-03-30 20:10:20 +01:00 |
|
Jan
|
fc18f81302
|
fix: consider asset references when looking for assets of zone
|
2024-03-30 17:44:55 +01:00 |
|
Jan
|
e7a9e4b528
|
chore: use const reference for assetName in GetAsset methods
|
2024-03-30 17:19:32 +01:00 |
|
Jan
|
f001107ad1
|
docs: update docs repo url
|
2024-03-29 11:14:13 +01:00 |
|
Jan
|
239001e6f2
|
refactor: use std ranges functions where applicable
|
2024-03-24 20:49:15 +01:00 |
|
Jan
|
132cccb971
|
refactor: use new line character instead of std::endl
|
2024-03-24 20:24:22 +01:00 |
|
Jan
|
1b13f1f1b4
|
refactor: only use sizeof with parenthesis
|
2024-03-24 19:56:06 +01:00 |
|
Jan
|
4f0ee35740
|
refactor: use std::extent_v instead of std::extent
|
2024-03-24 19:46:43 +01:00 |
|
Jan
|
e62e4c873e
|
fix: not loading t6 weapon camo shader consts from json
|
2024-03-24 16:57:47 +01:00 |
|
Jan
|
b1ff653dc8
|
style: fix formatting
|
2024-03-24 16:35:10 +01:00 |
|
Jan
|
742b8d5bc6
|
chore: restructure t6 weapon camo json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
c881cd6fd3
|
feat: load t6 weapon camo from json
|
2024-03-24 16:24:05 +01:00 |
|
Jan
|
af37476e23
|
chore: make material json loader use anonymous namespace
|
2024-03-24 16:24:01 +01:00 |
|
Jan
|
73d6d2bf5c
|
feat: dump t6 WeaponCamo asset as json
|
2024-03-24 01:20:49 +01:00 |
|
Jan
|
cf02d7ac83
|
chore: use anonymous namespace for JsonMaterialWriter
|
2024-03-24 01:20:22 +01:00 |
|
Jan
|
cf891e458a
|
chore: move json classes to json folder
|
2024-03-24 00:51:33 +01:00 |
|
Jan
|
f7f44e972d
|
docs: fix broken examples link
|
2024-03-03 12:17:17 +01:00 |
|
Jan
|
5aec94048c
|
docs: add clarification about building yourself and downloading a release
|
2024-03-03 11:49:51 +01:00 |
|
Jan
|
105370f7eb
|
docs: move up the documentation and example section
|
2024-03-03 11:48:25 +01:00 |
|
Jan
|
6f5f8d92dc
|
docs: extend documentation section of readme with links to mods using OAT
|
2024-03-03 11:47:40 +01:00 |
|
Jan
|
a0a420f7f1
|
fix: build on linux
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
0bb17a33bd
|
feat: load materials from json
|
2024-02-29 17:27:48 +01:00 |
|
Jan
|
1f6d0ab51a
|
chore: replace material dumping with lib recommendation of serializing and deserializing json
|
2024-02-29 17:27:44 +01:00 |
|
Jan
|
0498c6e8be
|
chore: use gcc/g++ 13 in ci
|
2024-02-29 17:10:12 +01:00 |
|
Jan
|
3592d7216a
|
chore: upgrade c++ version to cpp20
|
2024-02-24 21:04:10 +01:00 |
|
Jan
|
81cb19dba2
|
chore: add hardcoded texture def and constant names
|
2024-02-24 13:27:23 +01:00 |
|
Jan
|
6b6fd7cb10
|
chore: check if name for constant or texture def was already added
|
2024-02-24 11:53:34 +01:00 |
|
Jan
|
5bbab8ca79
|
chore: measure duration of material constant name extracting
|
2024-02-24 11:46:00 +01:00 |
|
Jan
|
d3b15aa86a
|
feat: use names from shaders to complete names in material constants and texturedefs
|
2024-02-24 11:42:47 +01:00 |
|
Jan
|
36ac8f02be
|
chore: fix d3d11 shader analyser errors
|
2024-02-24 11:41:34 +01:00 |
|
Jan
|
ad3f019dff
|
chore: add d3d11 enum types
|
2024-02-24 09:58:34 +01:00 |
|
Jan
|
d2420617f0
|
feat: add parser for dx11 shaders
|
2024-02-23 22:52:31 +01:00 |
|
Jan
|
bde54db328
|
feat: dump t6 shaders
|
2024-02-18 13:48:04 +01:00 |
|
Jan
|
df7b25b854
|
feat: dump t6 materials as json
|
2024-02-18 10:16:43 +01:00 |
|
Jan
|
62e08c29bd
|
fix: attachment unique overwrites handling being incorrect
|
2024-02-15 21:13:58 +01:00 |
|
Jan
|
b9bf4778fa
|
fix: fix weapon attachment unique hidetags
|
2024-02-13 23:53:59 +01:00 |
|
Jan
|
66e8f8fa78
|
chore: use cerr for error messages in weapon assets for t6
|
2024-02-13 23:53:42 +01:00 |
|
Jan
|
68dfac10db
|
fix: consider attachmentunique szXAnims an assetref
|
2024-02-13 16:57:15 +01:00 |
|
Jan
|
f6ee4790fa
|
fix: not dumping all sound aliases in aliases csv
|
2024-02-11 11:32:47 +01:00 |
|
Jan
|
4914eb552f
|
chore: fix linux build
|
2024-02-10 17:04:32 +01:00 |
|
Jan
|
4591787989
|
chore: drop third party lib for reading flac header
|
2024-02-10 16:38:20 +01:00 |
|
Jan
|
05ce73049d
|
chore: small code cleanups
|
2024-02-10 10:52:02 +01:00 |
|
Jan
|
45689a29a1
|
chore: make SoundBankEntryInfo a class without constructors
|
2024-02-10 10:01:55 +01:00 |
|
Jan
|
5a3aa8ca0f
|
fix: not adding correct condition to iw5 FxEffectVisuals lightDef
|
2024-02-08 23:39:23 +01:00 |
|
Jan
|
a3dfb9e431
|
fix: indirect asset references may not be fully lower case
|
2024-02-08 22:59:42 +01:00 |
|
Jan
|
d3d7f1b6e5
|
fix: not properly handling array of indirect asset ref pointers
|
2024-02-07 01:27:54 +01:00 |
|
Jan
|
54c37c318e
|
style: fix formatting
|
2024-02-07 01:18:00 +01:00 |
|
Jan
|
c9a6b10f58
|
chore: add assetrefs to other games
|
2024-02-07 01:12:03 +01:00 |
|
Jan
|
405cad06a8
|
feat: load T6 FxEffectDefRef as asset ref
|
2024-02-07 01:06:16 +01:00 |
|
Jan
|
37fad556c6
|
chore: load asset refs from assets taken from global asset pools
|
2024-02-07 01:00:43 +01:00 |
|
Jan
|
fef815e708
|
feat: recognize indirect asset refs when marking assets
|
2024-02-07 00:53:52 +01:00 |
|
Jan
|
2dd4eaf54f
|
feat: automatically load anims of weapons in t6
|
2024-02-06 23:56:31 +01:00 |
|
Jan
|
0a13281295
|
chore: load indirectly referenced assets if they are not ignored
|
2024-02-06 23:56:05 +01:00 |
|
Jan
|
ac0d8a83a0
|
chore: refactor pool allocation and add indirect references
|
2024-02-06 23:03:40 +01:00 |
|
Jan
|
ce31472f7f
|
fix: notetracksoundmap initialized with empty string instead of nullptr in t6
|
2024-02-04 21:16:01 +01:00 |
|
Jan
|
27cd703cbd
|
fix: weapon hidetags initialized with empty string instead of nullptr in t6
|
2024-02-04 21:10:29 +01:00 |
|
Jan
|
3fd17fc6d3
|
fix: calculate requiring marking for structs even when called recursively
|
2024-01-24 00:16:09 +01:00 |
|
Jan
|
c6c89140b2
|
fix: check correct array for emptyness when getting dependencies from marker
|
2024-01-23 23:59:08 +01:00 |
|
Jan
|
0b0b888b0d
|
chore: make help command return exit code 0
|
2024-01-23 23:14:52 +01:00 |
|
Jan
|
05437cfd7d
|
feat: add version command line arg to all executables
|
2024-01-23 23:14:52 +01:00 |
|
Jan
|
7919683748
|
chore: write header with git version
|
2024-01-23 23:14:51 +01:00 |
|
Jan
|
df2a5294e8
|
fix: consider structures that are assets requiring marking
|
2024-01-23 19:29:43 +01:00 |
|
Jan
|
70dba19484
|
fix: do not consider a structure require marking when it contains a string member
|
2024-01-23 19:29:09 +01:00 |
|
Jan
|
91cbfa2bbb
|
chore: use marker template in loader for scriptstrings and dependencies
|
2024-01-22 22:40:03 +01:00 |
|
Jan
|
685a99577b
|
chore: remove scriptstring and dependency registration from ZoneLoad template
|
2024-01-22 22:39:18 +01:00 |
|
Jan
|
9d7c0d3452
|
feat: add asset marking
|
2024-01-22 21:47:46 +01:00 |
|
Jan
|
c8d25059b9
|
fix: fix StringTableLoaderV3 not properly initializing cell indices
|
2024-01-20 20:04:22 +01:00 |
|
Jan
|
ada3a3251e
|
test: add unit tests for string table asset loaders
|
2024-01-20 20:03:59 +01:00 |
|
Jan
|
2a1b64021b
|
chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
|
2024-01-20 15:38:38 +00:00 |
|
Jan
|
8de849dc85
|
feat: add iw3 StringTable loading via generic loader
|
2024-01-20 15:37:15 +00:00 |
|
Jan
|
4696011d9d
|
chore: extend CsvStream to be able to emit const char* allocated with a MemoryManager
|
2024-01-20 16:30:59 +01:00 |
|
Jan
|
09f3313d76
|
chore: make localize common loaders const
|
2024-01-20 11:39:26 +01:00 |
|
Jan
|
bcdde6a244
|
feat: add localize entry loading for IW3
|
2024-01-20 11:37:41 +01:00 |
|
Jan
|
034809c7bb
|
Fix formatting
|
2024-01-07 14:36:23 +00:00 |
|
Jan
|
44b0f4da5e
|
Move DXGI_FORMAT definition into separate namespace to make it compatible to existing definitions
|
2024-01-06 20:41:50 +01:00 |
|
Jan
|
cd53c3cbe4
|
Move D3DFormat definition into separate namespace to make it compatible to existing definitions
|
2024-01-06 20:35:00 +01:00 |
|
Jan
|
c4150279d0
|
Add naive expression dumping for menus for debugging purposes
|
2024-01-06 19:39:07 +01:00 |
|
Jan
|
6eca361517
|
Fix IW4 menu dumper not dumping custom functions properly
|
2024-01-06 13:41:02 +01:00 |
|
Jan
|
15bec9c356
|
Remove duplicated dumping of disabled property in items
|
2024-01-06 12:07:47 +01:00 |
|
Jan
|
9d0beaa8fc
|
Communicate to the asset loader when parsing localize file failed
|
2023-12-31 13:45:17 +01:00 |
|
Jan
|
eb065658e6
|
Use CommonLocalizeEntry in parser
|
2023-12-31 13:41:44 +01:00 |
|
Jan
|
7c50dd84a7
|
Reduced duplicated code between localize asset loaders
|
2023-12-31 13:32:38 +01:00 |
|
Jan
|
196e2edd8a
|
Use ZoneState to check whether localize key is duplicated
|
2023-12-31 12:28:13 +01:00 |
|
Jan
|
e4cfda73dc
|
Move localize parsing into localize root folder
|
2023-12-31 11:09:45 +01:00 |
|
Jan
|
32d8552115
|
Separate release and ci workflows
|
2023-12-30 20:37:33 +01:00 |
|
Jan
|
29a77ff0d8
|
Correctly name token-paste instead of token-join
|
2023-12-30 20:05:49 +01:00 |
|
Jan
|
e090e112e6
|
Implement token pasting
|
2023-12-30 20:03:35 +01:00 |
|
Jan
|
eece5bb91d
|
Leave in token joining operator but do stringize forward lookup instead
|
2023-12-30 18:47:32 +01:00 |
|
Jan
|
edb88273e7
|
Fix not correct adding input suffix when expanding nested macro
|
2023-12-30 16:45:06 +01:00 |
|
Jan
|
70d4d77266
|
Identify token joining operators
|
2023-12-30 16:41:17 +01:00 |
|
Jan
|
729b72c1d9
|
Consider triple number sign in macro value combination of ## and #
|
2023-12-30 14:39:08 +01:00 |
|