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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 16:52:35 +00:00
Commit Graph

2018 Commits

Author SHA1 Message Date
LJW-Dev 81ba499852 WIP: Updating code to follow laupentin's code review.
Done:
- Moved custom map structures to their own objcommon header file
- Updated GfxLightGridRow struct
- Reverted shader_bin file path
- Renamed Project Creator to BSP Creator
- Removed model loading from BSP creator
- Cleaned up BSP Creator and updated the names of structs
WIP:
- Update BSP calculation code to be more readable and use unique/shared ptrs
2026-05-16 09:44:22 +02:00
LJW-Dev 65235168b6 Added a default entity string if the entity file isn't given 2026-05-16 09:44:22 +02:00
LJW-Dev f3bf16405c FIxed techset dumping and loading to be the same, as well as added a missing image check to the BSP compiler to reduce the output prints when an image is missing. 2026-05-16 09:44:22 +02:00
LJW-Dev 68435e8c74 Updated Json Material loader to support passing JSON instead of a stream, and added techset loading code 2026-05-16 09:44:21 +02:00
LJW-Dev 7908549dc8 Updated custom map objloading code to match new structure. 2026-05-16 09:44:21 +02:00
LJW-Dev 6acf19da6d Another refactor to remove leacy code that isn't used anymore 2026-05-16 09:44:21 +02:00
LJW-Dev d1baabdba6 Update T6 json material loading to include JSON being passed directy instead of a stream. 2026-05-16 09:44:21 +02:00
LJW-Dev 836c6d924d Another refactor to clean up comments and code 2026-05-16 09:44:21 +02:00
LJW-Dev f7f290eeb2 remove GSC-Tool use 2026-05-16 09:44:20 +02:00
LJW-Dev 413b16e4d1 Second failed attempt at making shadows work 2026-05-16 09:44:20 +02:00
LJW-Dev 78d458382f Failed test to make shadows work 2026-05-16 09:44:20 +02:00
LJW-Dev 2b302e9a85 V1 release of custom map code 2026-05-16 09:44:20 +02:00
LJW-Dev 10da8b27b7 all known bugs fixed and loaded maps work correctly now. 2026-05-16 09:44:19 +02:00
LJW-Dev b0756ef8e1 fix: more incorrect paths 2026-05-16 09:44:19 +02:00
LJW-Dev 1ad7c8320e Fix: technqiues weren't opened with the proper file path. 2026-05-16 09:44:19 +02:00
LJW-Dev 61da5c2e08 WIP fix, loading is currently not working correctly 2026-05-16 09:44:19 +02:00
LJW-Dev a045518f7d Added the ability to dump and load technique sets.
note: techniques should be dumped in seperate files from technique sets, but compiling them all into the techset works as well but is harder to read.
2026-05-16 09:44:18 +02:00
LJW-Dev 264139fb4e Initial commit of BSP compilation 2026-05-16 09:44:08 +02:00
Jan 6012b79cdc Merge pull request #801 from michaeloliverx/cli-minimal-zone
fix(unlinker): respect `--minimal-zone` CLI arg
2026-05-15 17:22:39 +02:00
Jan Laupetin e824e9a9de chore: make DependencyAssetLookup a separate class 2026-05-15 15:35:23 +01:00
Jan Laupetin f7f4deeecc chore: choose appropriate extension for ipak file 2026-05-15 13:02:49 +01:00
Michael Oliver 9ecc3d06e8 fix(unlinker): respect minimal zone definition output 2026-05-15 11:48:33 +01:00
Jan Laupetin 71ca182524 feat: properly parse data from xenon ipaks 2026-05-12 23:44:53 +02:00
Jan Laupetin e1bb8ae4d2 chore: enable reading of big endian ipaks 2026-05-11 23:54:25 +02:00
Jan Laupetin 7ae7cf85ff fix: make sure ipak reading stops in time 2026-05-11 22:20:57 +02:00
Jan Laupetin b2c271956a chore: reorder methods of ipak entry read stream 2026-05-11 22:16:56 +02:00
Jan Laupetin 36b4ec7781 feat: add support for extracting ipaks to ImageConverter 2026-05-11 21:58:25 +02:00
Jan Laupetin 582d8abbbf feat: reorder bones when their order is not corresponding to xmodel constraints 2026-05-03 21:01:38 +02:00
Jan Laupetin 92e236b1fe chore: only allocate 3 floats per bone for applicable games 2026-05-03 17:19:48 +02:00
Jan Laupetin 875e1fb360 fix: properly load all root bones from gltf 2026-05-03 16:35:15 +02:00
Jan Laupetin ff7b940e86 fix: properly dump gltf with root node in models with more than one root bone 2026-05-03 16:35:06 +02:00
Jan Laupetin 2d2ea30b45 fix: iw5 uses isFrictionInfinity as well 2026-05-03 16:00:30 +02:00
Jan Laupetin a31d3c4b88 fix: iw4 physpreset uses FLT_MAX as infinite friction 2026-05-03 15:56:09 +02:00
Jan Laupetin 67bdb79654 fix: do not clamp iw4 physpreset mass 2026-05-03 15:46:52 +02:00
Jan Laupetin 0c1bc747dc chore: update default root bone name to empty string and do not specify if matching default name 2026-05-03 13:51:56 +02:00
Jan Laupetin ed1ed73c73 chore: warn about mismatching root bone name between model and xmodel json 2026-05-03 13:40:31 +02:00
Jan Laupetin 989d29b359 feat: support root bone name from xmodel json 2026-05-03 13:27:35 +02:00
Jan Laupetin b7a22973e6 chore: make sure xmodel flags are unsigned 2026-05-03 13:09:03 +02:00
Jan Laupetin 4886767e67 chore: get rid of unnecessary class in XModelDumper 2026-05-03 13:09:03 +02:00
Jan Laupetin 2527f23c10 chore: use references when possible in xmodel dumper 2026-05-03 13:09:02 +02:00
Jan Laupetin d6a736eb5d feat: preserve root bone name when dumping xmodels with omitted default armature 2026-05-03 13:09:02 +02:00
Michael Oliver 618592e411 fix: only omit default armature if it can be omitted for all lods 2026-05-03 13:09:02 +02:00
Jan Laupetin f3859e6952 fix: iw3 vert lists are sometimes not complete 2026-05-03 13:09:02 +02:00
Jan Laupetin 08c128addd feat: accept aliases for asset type names 2026-05-02 18:08:12 +02:00
Jan Laupetin 0cbe0c2891 chore: adjust asset type names for light def 2026-05-02 16:01:11 +02:00
njohnson 1d6c028454 Clang format. 2026-05-02 12:04:51 +02:00
njohnson 0eb1f9f978 Add IW5 SndCurve dumper. 2026-05-02 12:04:51 +02:00
njohnson 6400b57caf Add dumper logic from IW4. 2026-05-02 12:04:51 +02:00
njohnson dec2ae96cb Add loader logic from IW4. 2026-05-02 12:04:50 +02:00
njohnson 3136a03754 Add dumper and loader call to parents. 2026-05-02 12:04:45 +02:00