Jan
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cf891e458a
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chore: move json classes to json folder
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2024-03-24 00:51:33 +01:00 |
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Jan
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a0a420f7f1
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fix: build on linux
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2024-02-29 17:27:48 +01:00 |
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Jan
|
0bb17a33bd
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feat: load materials from json
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2024-02-29 17:27:48 +01:00 |
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Jan
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1f6d0ab51a
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chore: replace material dumping with lib recommendation of serializing and deserializing json
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2024-02-29 17:27:44 +01:00 |
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Jan
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62e08c29bd
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fix: attachment unique overwrites handling being incorrect
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2024-02-15 21:13:58 +01:00 |
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Jan
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b9bf4778fa
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fix: fix weapon attachment unique hidetags
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2024-02-13 23:53:59 +01:00 |
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Jan
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66e8f8fa78
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chore: use cerr for error messages in weapon assets for t6
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2024-02-13 23:53:42 +01:00 |
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Jan
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68dfac10db
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fix: consider attachmentunique szXAnims an assetref
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2024-02-13 16:57:15 +01:00 |
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Alex
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e61c58c4c5
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allow sound aliases without explicit files
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2024-02-12 11:54:43 -05:00 |
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Jan
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05ce73049d
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chore: small code cleanups
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2024-02-10 10:52:02 +01:00 |
|
Alex
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f7ece105ed
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more linux build fails
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2024-02-09 12:04:41 -05:00 |
|
Alex
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2478a1355f
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code review changes
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2024-02-09 11:39:51 -05:00 |
|
Alex
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aa2bebedde
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Merge branch 'Laupetin:main' into main
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2024-02-06 22:01:47 -05:00 |
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Jan
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2dd4eaf54f
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feat: automatically load anims of weapons in t6
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2024-02-06 23:56:31 +01:00 |
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Jan
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ce31472f7f
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fix: notetracksoundmap initialized with empty string instead of nullptr in t6
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2024-02-04 21:16:01 +01:00 |
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Jan
|
27cd703cbd
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fix: weapon hidetags initialized with empty string instead of nullptr in t6
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2024-02-04 21:10:29 +01:00 |
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Alex
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9254e25b22
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fix loaded sound banks and generating streamed sound banks
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2024-02-02 16:48:23 -05:00 |
|
Alex
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365502d819
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more linux build errors
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2024-01-26 12:58:31 -05:00 |
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Alex
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4e8d335c26
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add climits for linux builds
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2024-01-26 12:46:37 -05:00 |
|
Alex
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80da882b4d
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Merge branch 'Laupetin:main' into main
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2024-01-26 12:15:26 -05:00 |
|
Alex
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a020de6f80
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SoundBankWriter code
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2024-01-26 12:14:47 -05:00 |
|
Alex
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acd9fa27fc
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reverb and duck loading. cleaned up asset loading with custom csv parser
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2024-01-24 22:01:47 -05:00 |
|
Alex
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2323b322ca
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finish SndAliasList loading
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2024-01-24 01:13:40 -05:00 |
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Jan
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2a1b64021b
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chore: use generic loaders for iw4,iw5,t5,t6 instead of duplicating implementations
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2024-01-20 15:38:38 +00:00 |
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Jan
|
8de849dc85
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feat: add iw3 StringTable loading via generic loader
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2024-01-20 15:37:15 +00:00 |
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Jan
|
09f3313d76
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chore: make localize common loaders const
|
2024-01-20 11:39:26 +01:00 |
|
Jan
|
bcdde6a244
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feat: add localize entry loading for IW3
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2024-01-20 11:37:41 +01:00 |
|
Alex
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b10c752391
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populate sound alias sub lists correctly. allocate memory for loadedAssets count
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2024-01-15 12:58:14 -05:00 |
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Alex
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b5dd6df1cd
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begin working on SndBank loading from raw
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2024-01-12 16:38:53 -05:00 |
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Jan
|
44b0f4da5e
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Move DXGI_FORMAT definition into separate namespace to make it compatible to existing definitions
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2024-01-06 20:41:50 +01:00 |
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Jan
|
cd53c3cbe4
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Move D3DFormat definition into separate namespace to make it compatible to existing definitions
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2024-01-06 20:35:00 +01:00 |
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Jan
|
7c50dd84a7
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Reduced duplicated code between localize asset loaders
|
2023-12-31 13:32:38 +01:00 |
|
Jan
|
196e2edd8a
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Use ZoneState to check whether localize key is duplicated
|
2023-12-31 12:28:13 +01:00 |
|
Jan
|
e4cfda73dc
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Move localize parsing into localize root folder
|
2023-12-31 11:09:45 +01:00 |
|
|
09f7473db4
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feat: add warning for dupe localize assets
|
2023-12-26 16:57:28 +01:00 |
|
JezuzLizard
|
8b62bc0bc0
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Address review comments.
|
2023-12-14 13:48:44 -08:00 |
|
JezuzLizard
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96e67dc1fa
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Use clang-format.
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2023-12-14 13:28:16 -08:00 |
|
JezuzLizard
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bcf9956da2
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Fix warning.
|
2023-12-14 13:28:16 -08:00 |
|
JezuzLizard
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76a98e65fd
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Replace magic numbers with macros from zutil.h. Compress animtrees when linking.
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2023-12-14 13:28:16 -08:00 |
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Jan
|
82f3d4925f
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Fix not respecting case-insensitive functions when converting menus
|
2023-12-14 19:32:51 +01:00 |
|
|
0ad1964864
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fix: address review comments
|
2023-12-09 22:49:32 +01:00 |
|
|
9306210227
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feature: Load GSC bin files from gsc-tool from raw
|
2023-12-09 14:33:56 +01:00 |
|
Clang Format
|
6b4f5d94a8
|
Reformat code with clang format
|
2023-11-19 21:07:21 +00:00 |
|
Jan
|
e16ea9de84
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Load T6 GfxImages from raw when building
|
2023-10-15 19:08:27 +02:00 |
|
Jan
|
9dde58c064
|
Add non-loading implementation for AssetLoaderMaterial for IW5 to be able to create default materials
|
2023-09-26 20:59:43 +02:00 |
|
Jan
|
5ee5056c5d
|
Fix considering string static value to not be true for visible expressions
|
2023-09-24 14:18:15 +02:00 |
|
Jan
|
e56fa67e46
|
Fix not setting dataType when loading menus
|
2023-09-24 10:30:03 +02:00 |
|
Jan
|
7d0abaf256
|
Fix not setting menuData when converting IW5 menus
|
2023-08-25 19:22:25 +02:00 |
|
Jan
|
4829a4206b
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Ensure correct expression type for static expressions in menu parsing but do not enforce when permissive
|
2023-08-24 20:12:57 +02:00 |
|
Jan
|
8a1fe03358
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Add base for IW5 menu parsing
|
2023-08-23 23:08:50 +02:00 |
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