842 Commits

Author SHA1 Message Date
Jan
f235ffc431 Fix structureddatadef loader not setting enum reserved size correctly 2022-01-29 12:42:28 +01:00
Jan
497c9fc6cf Rename StructuredDataDef classes to remove "Def" from classes that do not need it 2022-01-22 14:47:47 +01:00
Jan
2da6ab8479 Fix empty StructuredDataDef struct having a size of 8 when it is the root struct 2022-01-22 14:41:20 +01:00
Jan
f061ff91f5 Create default StructuredDataDef struct when none was specified so there is always a root struct 2022-01-22 14:35:43 +01:00
Jan
5327ce8ec9 Fix StructuredDataDefDumper not dumping empty structs or arrays 2022-01-22 14:29:07 +01:00
Jan
8aba79faf9 Fix SndCurveDumper wrong assertion 2022-01-22 14:16:25 +01:00
Jan
dd23e3f66d Fix StructuredDataDef multi dimensional arrays not getting parsed correctly 2022-01-22 13:57:10 +01:00
Jan
9ed169fcba Calculate StructuredDataDef sizes and offsets 2022-01-22 13:40:08 +01:00
Jan
ec8e58e0f1 Write StructuredDataDef data with additional comments stating debugging details for the format 2022-01-22 13:39:51 +01:00
Jan
96ef7a46fb Convert StructuredDataDef for IW4 2022-01-20 23:38:45 +01:00
Jan
b894a524e8 Parse structured data def reserved enum count 2022-01-20 22:37:33 +01:00
Jan
040f945009 Dump structured data def reserved count 2022-01-20 22:20:30 +01:00
Jan
51003e5f6d Dump structured data def structs in correct order and sort entries by offset 2022-01-20 22:08:40 +01:00
Jan
944586fcde Parse StructuredDataDef structs 2022-01-19 19:58:41 +01:00
Jan
1c1fbd1007 Add initial draft of structured data def parser to parse enums only for now 2022-01-18 22:55:50 +01:00
Jan
91cfb2e8dd Move AbstractScopeSequenceHolder to Parse and make it a template class to be reusable 2022-01-18 22:55:25 +01:00
Jan
0aad5a42cb Dump structured data def structs 2022-01-15 23:14:37 +01:00
Jan
02769fe21d Dump StructuredDataDef enums 2022-01-15 19:23:18 +01:00
Jan
5c2f7de87d Add base for StructuredDataDefDumper 2022-01-15 18:19:24 +01:00
Jan
b48d55671e Add AbstractTextDumper to implement stream holding and indendation 2022-01-15 17:44:56 +01:00
Jan
c9a0392fc1 Dump IW4 tracers 2022-01-15 16:04:49 +01:00
Jan
5b68b21755 Move IW4 weapon and vehicle fields to separate header files 2022-01-15 16:04:35 +01:00
Jan
16d421f22d Declare BrushWrapper as todo 2022-01-15 11:48:12 +01:00
Jan
88771849fb Add base for physcollmap dumper 2022-01-05 20:14:32 +01:00
Jan
daa7008038 Add dumper and reader for IW4 GfxLightDef 2022-01-02 18:01:24 +01:00
Jan
77b6b7c87a Load SoundCurve files for IW4 2022-01-02 13:27:29 +01:00
Jan
2a6ed376d2 Dump iw4 sound curves 2022-01-02 11:21:45 +01:00
Jan
0e076bf47c Dump floating point numbers in info string with as little decimal places as possible 2022-01-02 10:32:52 +01:00
Jan
bcafddd83a Dump and load iw4 physpresets 2022-01-02 10:25:48 +01:00
Jan
87c2e58c4b Add implementation for stringtable assetloader iw4 2022-01-02 01:34:42 +01:00
Jan
8e2b9f4a62 Update iw4 asset loader clipmap to use interface without asset_type_t specification 2022-01-02 01:10:57 +01:00
Jan
57f37ec0ea Add IW4 asset loader classes for all asset types that did not have one yet 2022-01-02 01:07:09 +01:00
Jan
98d62039eb If menu optimization is enabled, optimize away unnecessary if statements 2022-01-01 23:12:27 +01:00
Jan
8a3bbf948b Make sure you can specify event handlers more than once to be able to append script data 2022-01-01 20:00:09 +01:00
Jan
d900b9cccd Fix not correctly setting type data for text scroll items 2022-01-01 19:40:08 +01:00
Jan
21f68c117e Fix float expression forecolors not setting dynamic forecolor flag 2022-01-01 18:44:04 +01:00
Jan
2df12e101e Disable static value evaluation for visible expression when optimizations are turned off 2022-01-01 16:59:27 +01:00
Jan
64a1e4c176 Fix menu visibility 2022-01-01 16:39:39 +01:00
Jan
4b80ed1e9e Do not parse menus more than once when they have already been parsed 2022-01-01 16:39:28 +01:00
Jan
5d1df29542 Make sure to only dump menu files once 2021-12-31 16:34:42 +01:00
Jan
28011d6b64 Add enums for GfxStateBits for future reference 2021-12-31 11:58:56 +01:00
Jan
657d32e5f6 Properly update menulist asset dependencies 2021-12-31 00:30:58 +01:00
Jan
b5475e30f0 Only load menu files once 2021-12-31 00:09:25 +01:00
Jan
1e3946974c Fix menu converter not properly referencing functions 2021-12-30 19:22:17 +01:00
Jan
9136a7de3b Enable of usage of functions that were defined in the same menu file 2021-12-30 19:20:01 +01:00
Jan
3bbe5a4835 Remove outdated assertion for empty scriptstring list on loading 2021-12-30 19:19:42 +01:00
Jan
538c4be839 Fix not supporting nullptr scriptstrings 2021-12-30 16:51:16 +01:00
Jan
7283cc5640 Always set parenthesis for operations inside operations because the game is unable to calculate operations behind each other without parenthesis and does also not know what precedence is 2021-12-29 18:50:34 +01:00
Jan
8e4b2bb057 Add non default forecolor flag if forecolor is not white 2021-12-29 18:08:38 +01:00
Jan
f628d33a95 Properly dump and convert visible property for items 2021-12-29 17:04:18 +01:00