010ac3ad3e
Add IW3 PhysPreset dump logic ( #744 )
...
* Copied template from font.
* Create PhysPreset writer from Font dumper template.
* Completely refactor to match previous implementation.
* Remove files from previous implementation.
* Fix PhysPresetFields.
* Add missing fields and correct order.
* Add static infinity check as builtin does not work.
* Wasn't clang formatted.
* Remove unused 'perSurfaceSndAlias' field.
* Removed unsupported vals (tracer & vehicle) and un-needed vals (material).
* Make order match struct and mark 'tempDefaultToCylinder' as QBOOLEAN.
* Make order match struct and clamp vals for 'mass' and 'tempDefaultToCylinder'.
* Remove un-needed includes and add limits for float max.
* Remove clamping of mass.
* Use float max to determine if friction is infinite.
* Clang format.
* chore: formatting
* chore: do not use classes for obj constants
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Co-authored-by: njohnson <gitea.nicholasjohnson.info>
Co-authored-by: Jan Laupetin <[email protected] >
2026-04-23 23:27:34 +02:00
Jan Laupetin
d050721142
chore: add additional known texture def hashes for iw5
2026-03-19 21:20:24 +01:00
Jan Laupetin
72f285178b
feat: add techset dumping for iw5
2026-03-18 23:04:35 +01:00
Jan Laupetin
aa47ffa629
refactor: introduce subasset loading
2026-02-05 18:17:15 +01:00
Jan Laupetin
33584f6f7b
feat: add external image loader for every supported game
2026-01-05 09:50:20 +00:00
Jan Laupetin
da2a76f6da
chore: update image namespacing
2026-01-05 09:50:20 +00:00
Jan Laupetin
dadcdc84e0
feat: dump t6 shader args
2025-12-16 11:47:29 +00:00
Jan Laupetin
6a84d1ea68
chore: generalize IAssetDumper interface
2025-10-15 20:06:01 +01:00
Jan Laupetin
c6e9cbedda
feat: report on unlinking progress
2025-10-14 23:20:56 +01:00
Jan Laupetin
02f20f09b6
chore: update all logging to use centralized logging component
2025-09-11 20:25:51 +02:00
Jan Laupetin
734173066b
refactor: only refer to game id in zone
2025-08-31 18:00:27 +01:00
Jan Laupetin
46fb919a52
refactor: do not nest asset namespaces in game namespaces
...
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
e9a7f43348
fix: formatting
2025-08-03 21:35:44 +02:00
Jan Laupetin
a442d2e49e
refactor: streamline menu dumping
2025-08-03 20:12:01 +01:00
Jan Laupetin
250556ab61
refactor: streamline namespaces of xmodel dumping and loading
2025-08-03 17:47:21 +02:00
Jan Laupetin
0546572ecf
refactor: streamline weapon dumping
2025-08-03 17:40:24 +02:00
Jan Laupetin
58de885ebe
refactor: streamline sound dumping
2025-07-31 20:57:13 +01:00
Jan Laupetin
e26c66ed60
refactor: streamline stringtable dumper
2025-07-30 22:59:57 +01:00
Jan Laupetin
0eb14890ab
refactor: streamline slug, qdb and script dumper
2025-07-30 22:13:59 +01:00
Jan Laupetin
bcb52391dc
refactor: streamline rawfile dumping
2025-07-30 19:55:57 +01:00
Jan Laupetin
0dfa57446c
refactor: streamline material dumping
2025-07-29 23:37:41 +01:00
Jan Laupetin
9885a4ce93
refactor: streamline map assets dumper
2025-07-29 22:51:56 +01:00
Jan Laupetin
934ba7f95a
refactor: streamline localize dumper
2025-07-29 20:44:24 +01:00
Jan Laupetin
22dbf57269
refactor: restructure image dumper
2025-07-28 23:15:45 +01:00
Jan Laupetin
5fefdef0a6
refactor: merge leaderboard dumpers for iw4,iw5
2025-07-28 19:48:36 +01:00
Jan Laupetin
39fe9965d1
refactor: move iw3,iw4,iw5,t5 dumpers into seperate folders
2025-07-25 21:23:49 +01:00
Jan Laupetin
64bd89dc46
refactor: get rid of unnecessary AssetDumper wrapper class
2025-07-25 17:52:10 +01:00
Jan
babfe7c884
feat: dump and load T5 materials
2025-07-05 13:27:49 +02:00
Jan
b3aa6b3dc3
chore: add game suffix to material dumping code
2025-06-29 08:48:10 +01:00
Jan
223dfcd4f8
refactor: move material asset dumpers to material folder
2025-06-25 21:35:35 +01:00
Jan
0736b8043b
refactor: use templates for JsonMaterialDumper of IW5 and T6
2025-06-24 22:26:39 +01:00
Jan
308816a38e
chore: write game into dumped jsons to prevent mixup of incompatible formats
2025-06-24 19:50:24 +01:00
Jan
d612d8f1a6
fix: WavWriter outputting invalid files when compiled as x64
2025-06-19 18:59:27 +01:00
Jan
365b627523
refactor: fix remaining x64 compilation issues
2025-04-27 19:30:36 +02:00
Jan
5635470b6e
refactor: cryptography component
2025-04-26 19:08:15 +02:00
Jan
2d58054ffc
refactor: make use of IOutputPath in ObjWriting
2025-01-11 17:52:04 +01:00
Future
315eb76127
recover from filesystem exception when dumping
2025-01-11 11:20:12 +01:00
Jan
a36581b06e
chore: fix loading and writing code for IW5
2025-01-01 18:14:41 +01:00
Jan
b00c65c8c0
refactor: get rid of global game variables
2024-10-19 22:09:26 +02:00
Jan
bb845f68e9
chore: use IObjWriter directly instead of indirection of ObjWriting
2024-10-19 13:46:47 +01:00
Jan
5cc52c42cd
refactor: image and obj data loading
2024-09-26 07:22:35 +02:00
Jan
28a4fbd0d6
feat: dump iw5 materials as json
2024-09-22 15:11:40 +02:00
Jan
d05c1730fa
feat: dump and load xmodels for IW5 via template
2024-09-20 16:44:07 +01:00
Jan
f653530714
chore: improve api for vector packing for models
2024-09-05 21:19:39 +02:00
Jan
1f5050befa
feat: first draft of loading gltf models for t6
2024-09-05 21:19:39 +02:00
Jan
f8b5734f86
chore: make XModelCommon use offset instead of pointer
2024-09-05 21:19:38 +02:00
Jan
d45f0ffab7
chore: adjust XModelCommon numeric types
2024-09-05 21:19:38 +02:00
Future
2d28f423ef
feat(iw4): load leaderboard definitions from raw
2024-05-25 17:00:18 +02:00
Jan
e68a7303b6
feat: load accuracy graphs using generic 2d graph loader
2024-05-20 13:41:01 +02:00
Jan
36a2e48e5b
feat: dump iw5 accuracy graphs
2024-05-20 10:42:02 +02:00