Commit Graph
110 Commits
Author SHA1 Message Date
Paging RedGitHubnjohnson <gitea.nicholasjohnson.info>Jan Laupetin
010ac3ad3e Add IW3 PhysPreset dump logic (#744)
* Copied template from font.

* Create PhysPreset writer from Font dumper template.

* Completely refactor to match previous implementation.

* Remove files from previous implementation.

* Fix PhysPresetFields.

* Add missing fields and correct order.

* Add static infinity check as builtin does not work.

* Wasn't clang formatted.

* Remove unused 'perSurfaceSndAlias' field.

* Removed unsupported vals (tracer & vehicle) and un-needed vals (material).

* Make order match struct and mark 'tempDefaultToCylinder' as QBOOLEAN.

* Make order match struct and clamp vals for 'mass' and 'tempDefaultToCylinder'.

* Remove un-needed includes and add limits for float max.

* Remove clamping of mass.

* Use float max to determine if friction is infinite.

* Clang format.

* chore: formatting

* chore: do not use classes for obj constants

---------

Co-authored-by: njohnson <gitea.nicholasjohnson.info>
Co-authored-by: Jan Laupetin <[email protected]>
2026-04-23 23:27:34 +02:00
Jan Laupetin d050721142 chore: add additional known texture def hashes for iw5 2026-03-19 21:20:24 +01:00
Jan Laupetin 72f285178b feat: add techset dumping for iw5 2026-03-18 23:04:35 +01:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin 33584f6f7b feat: add external image loader for every supported game 2026-01-05 09:50:20 +00:00
Jan Laupetin da2a76f6da chore: update image namespacing 2026-01-05 09:50:20 +00:00
Jan Laupetin dadcdc84e0 feat: dump t6 shader args 2025-12-16 11:47:29 +00:00
Jan Laupetin 6a84d1ea68 chore: generalize IAssetDumper interface 2025-10-15 20:06:01 +01:00
Jan Laupetin c6e9cbedda feat: report on unlinking progress 2025-10-14 23:20:56 +01:00
Jan Laupetin 02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin e9a7f43348 fix: formatting 2025-08-03 21:35:44 +02:00
Jan Laupetin a442d2e49e refactor: streamline menu dumping 2025-08-03 20:12:01 +01:00
Jan Laupetin 250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan Laupetin 0546572ecf refactor: streamline weapon dumping 2025-08-03 17:40:24 +02:00
Jan Laupetin 58de885ebe refactor: streamline sound dumping 2025-07-31 20:57:13 +01:00
Jan Laupetin e26c66ed60 refactor: streamline stringtable dumper 2025-07-30 22:59:57 +01:00
Jan Laupetin 0eb14890ab refactor: streamline slug, qdb and script dumper 2025-07-30 22:13:59 +01:00
Jan Laupetin bcb52391dc refactor: streamline rawfile dumping 2025-07-30 19:55:57 +01:00
Jan Laupetin 0dfa57446c refactor: streamline material dumping 2025-07-29 23:37:41 +01:00
Jan Laupetin 9885a4ce93 refactor: streamline map assets dumper 2025-07-29 22:51:56 +01:00
Jan Laupetin 934ba7f95a refactor: streamline localize dumper 2025-07-29 20:44:24 +01:00
Jan Laupetin 22dbf57269 refactor: restructure image dumper 2025-07-28 23:15:45 +01:00
Jan Laupetin 5fefdef0a6 refactor: merge leaderboard dumpers for iw4,iw5 2025-07-28 19:48:36 +01:00
Jan Laupetin 39fe9965d1 refactor: move iw3,iw4,iw5,t5 dumpers into seperate folders 2025-07-25 21:23:49 +01:00
Jan Laupetin 64bd89dc46 refactor: get rid of unnecessary AssetDumper wrapper class 2025-07-25 17:52:10 +01:00
Jan babfe7c884 feat: dump and load T5 materials 2025-07-05 13:27:49 +02:00
Jan b3aa6b3dc3 chore: add game suffix to material dumping code 2025-06-29 08:48:10 +01:00
Jan 223dfcd4f8 refactor: move material asset dumpers to material folder 2025-06-25 21:35:35 +01:00
Jan 0736b8043b refactor: use templates for JsonMaterialDumper of IW5 and T6 2025-06-24 22:26:39 +01:00
Jan 308816a38e chore: write game into dumped jsons to prevent mixup of incompatible formats 2025-06-24 19:50:24 +01:00
Jan d612d8f1a6 fix: WavWriter outputting invalid files when compiled as x64 2025-06-19 18:59:27 +01:00
Jan 365b627523 refactor: fix remaining x64 compilation issues 2025-04-27 19:30:36 +02:00
Jan 5635470b6e refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan 2d58054ffc refactor: make use of IOutputPath in ObjWriting 2025-01-11 17:52:04 +01:00
Future 315eb76127 recover from filesystem exception when dumping 2025-01-11 11:20:12 +01:00
Jan a36581b06e chore: fix loading and writing code for IW5 2025-01-01 18:14:41 +01:00
Jan b00c65c8c0 refactor: get rid of global game variables 2024-10-19 22:09:26 +02:00
Jan bb845f68e9 chore: use IObjWriter directly instead of indirection of ObjWriting 2024-10-19 13:46:47 +01:00
Jan 5cc52c42cd refactor: image and obj data loading 2024-09-26 07:22:35 +02:00
Jan 28a4fbd0d6 feat: dump iw5 materials as json 2024-09-22 15:11:40 +02:00
Jan d05c1730fa feat: dump and load xmodels for IW5 via template 2024-09-20 16:44:07 +01:00
Jan f653530714 chore: improve api for vector packing for models 2024-09-05 21:19:39 +02:00
Jan 1f5050befa feat: first draft of loading gltf models for t6 2024-09-05 21:19:39 +02:00
Jan f8b5734f86 chore: make XModelCommon use offset instead of pointer 2024-09-05 21:19:38 +02:00
Jan d45f0ffab7 chore: adjust XModelCommon numeric types 2024-09-05 21:19:38 +02:00
Future 2d28f423ef feat(iw4): load leaderboard definitions from raw 2024-05-25 17:00:18 +02:00
Jan e68a7303b6 feat: load accuracy graphs using generic 2d graph loader 2024-05-20 13:41:01 +02:00
Jan 36a2e48e5b feat: dump iw5 accuracy graphs 2024-05-20 10:42:02 +02:00