Commit Graph
122 Commits
Author SHA1 Message Date
JanandGitHub b4477ac1a9 refactor: accuracy graph subassets (#847)
* refactor: use subassets to load accuracy graphs for iw4,iw5,t5,t6

* fix: not dumping anim names for t5 weapons and t6 attachment unique

* refactor: dump accuracy graphs like a subasset

* refactor: use shared method for accuracy graph filenames
2026-06-20 17:16:37 +02:00
JanandGitHub 0d0f928267 feat: add binary xanim support for remaining games (#818)
* refactor: use generic loader for iw3 xanims

* refactor: use generic dumper for iw3 xanims

* chore: use templating on XAnimDumper

* chore: use templating on XAnimLoader

* feat: dump xanims for T5

* feat: load binary t5 xanims

* feat: load and dump t6 xanims

* feat: load and dump iw4,iw5 xanims

* chore: make sure iw3 and t5 notify about unsupported delta3D

* chore: also use CommonVec3U8 and CommonVec3U16 for non delta trans track
2026-06-06 14:47:51 +00:00
Jan Laupetin e6aa66e0f0 chore: use templating for image dumper 2026-05-17 12:07:02 +02:00
Jan Laupetin c49d2bc96f fix: do not dump iwis with format unknown 2026-05-17 11:15:25 +02:00
njohnsonandJan Laupetin cd2346e174 Refactor something. 2026-05-16 09:54:26 +02:00
njohnsonandJan Laupetin 336c9d8d86 Fix LMAP parsing and don't resolve till after ptr is ready. 2026-05-16 09:54:26 +02:00
njohnsonandJan Laupetin 54d4eaffd2 Added assert for attenuation image. Do not dump lmapLookupStart. 2026-05-16 09:54:24 +02:00
njohnsonandJan Laupetin 3c15f8ad7e feat: add iw5 gfxlight dumper and loader 2026-05-16 09:54:22 +02:00
Jan Laupetin 2d2ea30b45 fix: iw5 uses isFrictionInfinity as well 2026-05-03 16:00:30 +02:00
njohnsonandJan Laupetin 1d6c028454 Clang format. 2026-05-02 12:04:51 +02:00
njohnsonandJan Laupetin 0eb1f9f978 Add IW5 SndCurve dumper. 2026-05-02 12:04:51 +02:00
Paging RedandGitHub 759a3ccf0e Merge pull request #753 from pagingred/iw5_physpreset_dumper
feat: phys presets dumping and loading for IW3, IW5, T5
2026-05-02 12:01:59 +02:00
Paging RedGitHubnjohnson <gitea.nicholasjohnson.info>Jan Laupetin
010ac3ad3e Add IW3 PhysPreset dump logic (#744)
* Copied template from font.

* Create PhysPreset writer from Font dumper template.

* Completely refactor to match previous implementation.

* Remove files from previous implementation.

* Fix PhysPresetFields.

* Add missing fields and correct order.

* Add static infinity check as builtin does not work.

* Wasn't clang formatted.

* Remove unused 'perSurfaceSndAlias' field.

* Removed unsupported vals (tracer & vehicle) and un-needed vals (material).

* Make order match struct and mark 'tempDefaultToCylinder' as QBOOLEAN.

* Make order match struct and clamp vals for 'mass' and 'tempDefaultToCylinder'.

* Remove un-needed includes and add limits for float max.

* Remove clamping of mass.

* Use float max to determine if friction is infinite.

* Clang format.

* chore: formatting

* chore: do not use classes for obj constants

---------

Co-authored-by: njohnson <gitea.nicholasjohnson.info>
Co-authored-by: Jan Laupetin <[email protected]>
2026-04-23 23:27:34 +02:00
Jan Laupetin d050721142 chore: add additional known texture def hashes for iw5 2026-03-19 21:20:24 +01:00
Jan Laupetin 72f285178b feat: add techset dumping for iw5 2026-03-18 23:04:35 +01:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin 33584f6f7b feat: add external image loader for every supported game 2026-01-05 09:50:20 +00:00
Jan Laupetin da2a76f6da chore: update image namespacing 2026-01-05 09:50:20 +00:00
Jan Laupetin dadcdc84e0 feat: dump t6 shader args 2025-12-16 11:47:29 +00:00
Jan Laupetin 6a84d1ea68 chore: generalize IAssetDumper interface 2025-10-15 20:06:01 +01:00
Jan Laupetin c6e9cbedda feat: report on unlinking progress 2025-10-14 23:20:56 +01:00
Jan Laupetin 02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin e9a7f43348 fix: formatting 2025-08-03 21:35:44 +02:00
Jan Laupetin a442d2e49e refactor: streamline menu dumping 2025-08-03 20:12:01 +01:00
Jan Laupetin 250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan Laupetin 0546572ecf refactor: streamline weapon dumping 2025-08-03 17:40:24 +02:00
Jan Laupetin 58de885ebe refactor: streamline sound dumping 2025-07-31 20:57:13 +01:00
Jan Laupetin e26c66ed60 refactor: streamline stringtable dumper 2025-07-30 22:59:57 +01:00
Jan Laupetin 0eb14890ab refactor: streamline slug, qdb and script dumper 2025-07-30 22:13:59 +01:00
Jan Laupetin bcb52391dc refactor: streamline rawfile dumping 2025-07-30 19:55:57 +01:00
Jan Laupetin 0dfa57446c refactor: streamline material dumping 2025-07-29 23:37:41 +01:00
Jan Laupetin 9885a4ce93 refactor: streamline map assets dumper 2025-07-29 22:51:56 +01:00
Jan Laupetin 934ba7f95a refactor: streamline localize dumper 2025-07-29 20:44:24 +01:00
Jan Laupetin 22dbf57269 refactor: restructure image dumper 2025-07-28 23:15:45 +01:00
Jan Laupetin 5fefdef0a6 refactor: merge leaderboard dumpers for iw4,iw5 2025-07-28 19:48:36 +01:00
Jan Laupetin 39fe9965d1 refactor: move iw3,iw4,iw5,t5 dumpers into seperate folders 2025-07-25 21:23:49 +01:00
Jan Laupetin 64bd89dc46 refactor: get rid of unnecessary AssetDumper wrapper class 2025-07-25 17:52:10 +01:00
Jan babfe7c884 feat: dump and load T5 materials 2025-07-05 13:27:49 +02:00
Jan b3aa6b3dc3 chore: add game suffix to material dumping code 2025-06-29 08:48:10 +01:00
Jan 223dfcd4f8 refactor: move material asset dumpers to material folder 2025-06-25 21:35:35 +01:00
Jan 0736b8043b refactor: use templates for JsonMaterialDumper of IW5 and T6 2025-06-24 22:26:39 +01:00
Jan 308816a38e chore: write game into dumped jsons to prevent mixup of incompatible formats 2025-06-24 19:50:24 +01:00
Jan d612d8f1a6 fix: WavWriter outputting invalid files when compiled as x64 2025-06-19 18:59:27 +01:00
Jan 365b627523 refactor: fix remaining x64 compilation issues 2025-04-27 19:30:36 +02:00
Jan 5635470b6e refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan 2d58054ffc refactor: make use of IOutputPath in ObjWriting 2025-01-11 17:52:04 +01:00
Future 315eb76127 recover from filesystem exception when dumping 2025-01-11 11:20:12 +01:00
Jan a36581b06e chore: fix loading and writing code for IW5 2025-01-01 18:14:41 +01:00