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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-05-02 00:19:35 +00:00
Commit Graph

655 Commits

Author SHA1 Message Date
Jan Laupetin 6e19b94b9b chore: use templated loaders for shaders in IW4,T6 2026-03-14 09:09:57 +01:00
Jan Laupetin 90d7f92ddd chore: replace all usages of removed ClassUtils macros 2026-03-06 00:13:04 +01:00
Jan Laupetin d469af2328 chore: use namespace for FileUtils 2026-03-05 20:27:47 +01:00
Jan Laupetin 1611c222cc chore: add logic for computing precompiled index on material pass 2026-03-04 22:00:30 +00:00
Jan Laupetin 7ab9adc17c chore: handle flag 80 on t6 techniques 2026-03-02 22:09:01 +00:00
Jan Laupetin 86ae57578b feat: add t6 sub asset loaders for shaders 2026-03-02 22:08:57 +00:00
Jan Laupetin 2d2912741b fix: not properly initializing sub asset pools 2026-03-02 22:08:56 +00:00
Jan Laupetin e749514972 fix: compilation with CommonTechset 2026-03-02 22:08:55 +00:00
Jan Laupetin e61ec8582a chore: use CommonTechset instead of TechsetDefinition 2026-03-02 22:08:55 +00:00
Jan Laupetin aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin 3b1e65e8cc refactor: move asset type names to IGame implementations 2026-02-05 17:36:56 +01:00
Jan Laupetin 38038f8fad fix: clang compilation issues 2026-01-27 23:49:37 +01:00
Jan Laupetin 4cdccba016 feat: add embedded image loader for every supported game 2026-01-05 09:50:21 +00:00
Jan Laupetin 33584f6f7b feat: add external image loader for every supported game 2026-01-05 09:50:20 +00:00
Jan Laupetin da2a76f6da chore: update image namespacing 2026-01-05 09:50:20 +00:00
Jan Laupetin ba39e3f4d9 fix: do not override properties of foreign zones 2025-12-25 15:29:32 +01:00
Jan Laupetin 6711cf0afe chore: do not make ignoring reference dependencies required
* when dependency comes from global asset pools
2025-12-25 14:57:02 +01:00
Jan Laupetin 8eb79da8a2 chore: adjust asset data when taking from global asset pools 2025-12-23 15:40:52 +01:00
Jan Laupetin 7bf7bf93de chore: adjust asset name method based on asset to not require constructor 2025-12-23 15:40:51 +01:00
Jan Laupetin c73b2ed838 chore: move asset marker to ZoneCommon 2025-12-23 15:40:48 +01:00
Jan Laupetin d39efa3b6f fix: update warning for vertex limit to consider rigid and animated limits 2025-12-17 17:25:07 +00:00
Jan Laupetin 1e8ae0ff59 fix: not writing rigid models ever 2025-12-17 17:03:04 +00:00
Jan Laupetin bcf2b0a3ae chore: small adjustment to console log levels 2025-12-16 14:13:52 +00:00
Jan Laupetin 6a84d1ea68 chore: generalize IAssetDumper interface 2025-10-15 20:06:01 +01:00
Jan Laupetin d693ace12f feat: verbose option sets log level to debug 2025-09-11 22:18:59 +02:00
Jan Laupetin 02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin 49daacfb8b fix: reset xmodel version configuration on every model instead of only on version 1 2025-09-09 17:38:49 +01:00
Jan Laupetin 27ba80c647 chore: log about deprecated xmodel version 1 backwards compatibility 2025-09-07 22:19:37 +01:00
Jan Laupetin fed6e2f845 chore: backwards compatibility for old xmodel exports 2025-09-07 22:10:53 +01:00
Jan Laupetin 1b6c58d843 chore: update minor code smells in GltfLoader 2025-09-07 19:31:03 +01:00
Jan Laupetin 3a5cfc01d9 fix: make ObjLoader load updated gltf bone data 2025-09-06 09:02:50 +01:00
Jan Laupetin 734173066b refactor: only refer to game id in zone 2025-08-31 18:00:27 +01:00
Jan Laupetin fdef6797aa fix: messed up kvp compiler reference 2025-08-06 00:31:52 +01:00
Jan Laupetin 46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin 33c09dfe61 refactor: streamline obj compiling asset loading 2025-08-05 18:51:56 +02:00
Jan Laupetin 95a6a028ab refactor: streamline IW3 asset loading 2025-08-05 01:22:39 +02:00
Jan Laupetin 6806337f46 refactor: streamline IW4 asset loading 2025-08-05 01:14:20 +02:00
Jan Laupetin 81a67151b5 refactor: streamline IW5 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin b5c9567389 refactor: streamline T5 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin a5024d40b0 refactor: streamline T6 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin e9a7f43348 fix: formatting 2025-08-03 21:35:44 +02:00
Jan Laupetin 250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan Laupetin 0546572ecf refactor: streamline weapon dumping 2025-08-03 17:40:24 +02:00
Jan Laupetin 58de885ebe refactor: streamline sound dumping 2025-07-31 20:57:13 +01:00
Jan Laupetin 566f3994e3 refactor: streamline zbarrier dumping 2025-07-31 19:46:21 +01:00
Jan Laupetin ab118f3528 refactor: streamline vehicle dumping 2025-07-31 19:28:42 +01:00
Jan Laupetin d05f4fd43e refactor: streamline tracer dumper 2025-07-31 19:28:42 +01:00
Jan Laupetin 24c9e08046 refactor: streamline phys preset dumping 2025-07-30 18:52:10 +01:00
Jan Laupetin d4ab0c4314 refactor: streamline phys constraints dumping 2025-07-30 18:30:12 +01:00
Jan Laupetin 9a6f0c8919 refactor: restructure light def dumper 2025-07-28 21:51:12 +01:00