Jan Laupetin
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6e19b94b9b
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chore: use templated loaders for shaders in IW4,T6
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2026-03-14 09:09:57 +01:00 |
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Jan Laupetin
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90d7f92ddd
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chore: replace all usages of removed ClassUtils macros
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2026-03-06 00:13:04 +01:00 |
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Jan Laupetin
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86ae57578b
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feat: add t6 sub asset loaders for shaders
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2026-03-02 22:08:57 +00:00 |
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Jan Laupetin
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aa47ffa629
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refactor: introduce subasset loading
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2026-02-05 18:17:15 +01:00 |
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Jan Laupetin
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4cdccba016
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feat: add embedded image loader for every supported game
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2026-01-05 09:50:21 +00:00 |
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Jan Laupetin
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33584f6f7b
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feat: add external image loader for every supported game
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2026-01-05 09:50:20 +00:00 |
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Jan Laupetin
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da2a76f6da
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chore: update image namespacing
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2026-01-05 09:50:20 +00:00 |
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Jan Laupetin
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8eb79da8a2
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chore: adjust asset data when taking from global asset pools
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2025-12-23 15:40:52 +01:00 |
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Jan Laupetin
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bcf2b0a3ae
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chore: small adjustment to console log levels
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2025-12-16 14:13:52 +00:00 |
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Jan Laupetin
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02f20f09b6
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chore: update all logging to use centralized logging component
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2025-09-11 20:25:51 +02:00 |
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Jan Laupetin
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46fb919a52
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refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
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2025-08-06 00:50:35 +02:00 |
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Jan Laupetin
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95a6a028ab
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refactor: streamline IW3 asset loading
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2025-08-05 01:22:39 +02:00 |
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Jan Laupetin
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6806337f46
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refactor: streamline IW4 asset loading
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2025-08-05 01:14:20 +02:00 |
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Jan Laupetin
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81a67151b5
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refactor: streamline IW5 asset loading
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2025-08-05 01:14:19 +02:00 |
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Jan Laupetin
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b5c9567389
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refactor: streamline T5 asset loading
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2025-08-05 01:14:19 +02:00 |
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Jan Laupetin
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a5024d40b0
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refactor: streamline T6 asset loading
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2025-08-05 01:14:19 +02:00 |
|
Jan Laupetin
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e9a7f43348
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fix: formatting
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2025-08-03 21:35:44 +02:00 |
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Jan Laupetin
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250556ab61
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refactor: streamline namespaces of xmodel dumping and loading
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2025-08-03 17:47:21 +02:00 |
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Jan Laupetin
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0546572ecf
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refactor: streamline weapon dumping
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2025-08-03 17:40:24 +02:00 |
|
Jan Laupetin
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58de885ebe
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refactor: streamline sound dumping
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2025-07-31 20:57:13 +01:00 |
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Jan Laupetin
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566f3994e3
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refactor: streamline zbarrier dumping
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2025-07-31 19:46:21 +01:00 |
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Jan Laupetin
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ab118f3528
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refactor: streamline vehicle dumping
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2025-07-31 19:28:42 +01:00 |
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Jan Laupetin
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d05f4fd43e
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refactor: streamline tracer dumper
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2025-07-31 19:28:42 +01:00 |
|
Jan Laupetin
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24c9e08046
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refactor: streamline phys preset dumping
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2025-07-30 18:52:10 +01:00 |
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Jan Laupetin
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d4ab0c4314
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refactor: streamline phys constraints dumping
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2025-07-30 18:30:12 +01:00 |
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Jan Laupetin
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9a6f0c8919
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refactor: restructure light def dumper
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2025-07-28 21:51:12 +01:00 |
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Jan Laupetin
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ce1f0d23c9
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refactor: merge leaderboard dumpers into a single file
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2025-07-27 22:40:07 +01:00 |
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Jan Laupetin
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b8f72b7826
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feat: add loader for fonticon json files
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2025-07-23 21:23:21 +01:00 |
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Jan
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3daa8b0412
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refactor: use templated xmodel loading and dumping code for iw4
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2025-07-09 23:23:16 +01:00 |
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Jan
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a9c693d04d
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refactor: template remaining xmodel files for iw5,t5,t6
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2025-07-09 21:57:22 +01:00 |
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Jan
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f07202d449
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fix: show asset that failed when not being able to parse jsons
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2025-07-09 16:53:53 +01:00 |
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Jan
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babfe7c884
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feat: dump and load T5 materials
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2025-07-05 13:27:49 +02:00 |
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Jan
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65c8cd6198
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feat: add json material loading/writing for iw3
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2025-07-05 13:27:49 +02:00 |
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Jan
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28a82818de
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refactor: move iw4 techset and vertexdecl compiling to ObjCompiling
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2025-06-28 19:16:13 +01:00 |
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Jan
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f23b47ca13
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chore: move material compilation behind compiler flag
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2025-06-28 16:10:03 +01:00 |
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Jan
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2073265a86
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feat: add templated iw4 material loading
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2025-06-26 22:40:30 +01:00 |
|
Jan
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6c114fe58a
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refactor: extract material name into common source file
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2025-06-25 19:34:09 +01:00 |
|
Jan
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dceca0ec9a
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refactor: use templating for JsonMaterialLoader
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2025-06-25 19:16:53 +01:00 |
|
Jan
|
03ccede91c
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refactor: implement base x64 fastfile loading for iw4
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2025-06-19 18:59:20 +01:00 |
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Jan
|
8b85cadb77
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refactor: make memory from zone a reference instead of ptr
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2025-05-02 22:08:06 +01:00 |
|
Jan
|
5d0c94e430
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refactor: fix x64 compilation for ObjLoading
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2025-04-26 19:48:03 +02:00 |
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Jan
|
5635470b6e
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refactor: cryptography component
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2025-04-26 19:08:15 +02:00 |
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Jan
|
6f31e8cc29
|
chore: fix compilation issues with x64
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2025-04-06 18:02:47 +01:00 |
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Jan
|
56c4eeb5cd
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fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5
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2025-03-27 17:16:28 +01:00 |
|
LJW-Dev
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95f5dca5e0
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Updated zone loading code to only use ASSET_TYPE_CLIPMAP_PVS.
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2025-03-27 12:32:43 +08:00 |
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Jan
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7a639a359c
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fix: not being able to ignore assets of type attachment,attachmentunique
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2025-01-21 22:17:06 +00:00 |
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Jan
|
4c09e94220
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refactor: remove MemoryManager create method usages
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2025-01-13 22:03:20 +00:00 |
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Jan
|
0a98da9a79
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fix: not calculating fields in t6 attachment unique loader
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2025-01-11 11:56:04 +01:00 |
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Jan
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fa249b0bd3
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test: add unit test for IPakCreator
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2025-01-08 21:05:11 +00:00 |
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Jan
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2313da1c12
|
chore: inject ZoneAssetCreationStateCollection to states
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2025-01-03 14:55:19 +01:00 |
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