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Commit Graph

408 Commits

Author SHA1 Message Date
Jan Laupetin
6e19b94b9b chore: use templated loaders for shaders in IW4,T6 2026-03-14 09:09:57 +01:00
Jan Laupetin
90d7f92ddd chore: replace all usages of removed ClassUtils macros 2026-03-06 00:13:04 +01:00
Jan Laupetin
86ae57578b feat: add t6 sub asset loaders for shaders 2026-03-02 22:08:57 +00:00
Jan Laupetin
aa47ffa629 refactor: introduce subasset loading 2026-02-05 18:17:15 +01:00
Jan Laupetin
4cdccba016 feat: add embedded image loader for every supported game 2026-01-05 09:50:21 +00:00
Jan Laupetin
33584f6f7b feat: add external image loader for every supported game 2026-01-05 09:50:20 +00:00
Jan Laupetin
da2a76f6da chore: update image namespacing 2026-01-05 09:50:20 +00:00
Jan Laupetin
8eb79da8a2 chore: adjust asset data when taking from global asset pools 2025-12-23 15:40:52 +01:00
Jan Laupetin
bcf2b0a3ae chore: small adjustment to console log levels 2025-12-16 14:13:52 +00:00
Jan Laupetin
02f20f09b6 chore: update all logging to use centralized logging component 2025-09-11 20:25:51 +02:00
Jan Laupetin
46fb919a52 refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
2025-08-06 00:50:35 +02:00
Jan Laupetin
95a6a028ab refactor: streamline IW3 asset loading 2025-08-05 01:22:39 +02:00
Jan Laupetin
6806337f46 refactor: streamline IW4 asset loading 2025-08-05 01:14:20 +02:00
Jan Laupetin
81a67151b5 refactor: streamline IW5 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin
b5c9567389 refactor: streamline T5 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin
a5024d40b0 refactor: streamline T6 asset loading 2025-08-05 01:14:19 +02:00
Jan Laupetin
e9a7f43348 fix: formatting 2025-08-03 21:35:44 +02:00
Jan Laupetin
250556ab61 refactor: streamline namespaces of xmodel dumping and loading 2025-08-03 17:47:21 +02:00
Jan Laupetin
0546572ecf refactor: streamline weapon dumping 2025-08-03 17:40:24 +02:00
Jan Laupetin
58de885ebe refactor: streamline sound dumping 2025-07-31 20:57:13 +01:00
Jan Laupetin
566f3994e3 refactor: streamline zbarrier dumping 2025-07-31 19:46:21 +01:00
Jan Laupetin
ab118f3528 refactor: streamline vehicle dumping 2025-07-31 19:28:42 +01:00
Jan Laupetin
d05f4fd43e refactor: streamline tracer dumper 2025-07-31 19:28:42 +01:00
Jan Laupetin
24c9e08046 refactor: streamline phys preset dumping 2025-07-30 18:52:10 +01:00
Jan Laupetin
d4ab0c4314 refactor: streamline phys constraints dumping 2025-07-30 18:30:12 +01:00
Jan Laupetin
9a6f0c8919 refactor: restructure light def dumper 2025-07-28 21:51:12 +01:00
Jan Laupetin
ce1f0d23c9 refactor: merge leaderboard dumpers into a single file 2025-07-27 22:40:07 +01:00
Jan Laupetin
b8f72b7826 feat: add loader for fonticon json files 2025-07-23 21:23:21 +01:00
Jan
3daa8b0412 refactor: use templated xmodel loading and dumping code for iw4 2025-07-09 23:23:16 +01:00
Jan
a9c693d04d refactor: template remaining xmodel files for iw5,t5,t6 2025-07-09 21:57:22 +01:00
Jan
f07202d449 fix: show asset that failed when not being able to parse jsons 2025-07-09 16:53:53 +01:00
Jan
babfe7c884 feat: dump and load T5 materials 2025-07-05 13:27:49 +02:00
Jan
65c8cd6198 feat: add json material loading/writing for iw3 2025-07-05 13:27:49 +02:00
Jan
28a82818de refactor: move iw4 techset and vertexdecl compiling to ObjCompiling 2025-06-28 19:16:13 +01:00
Jan
f23b47ca13 chore: move material compilation behind compiler flag 2025-06-28 16:10:03 +01:00
Jan
2073265a86 feat: add templated iw4 material loading 2025-06-26 22:40:30 +01:00
Jan
6c114fe58a refactor: extract material name into common source file 2025-06-25 19:34:09 +01:00
Jan
dceca0ec9a refactor: use templating for JsonMaterialLoader 2025-06-25 19:16:53 +01:00
Jan
03ccede91c refactor: implement base x64 fastfile loading for iw4 2025-06-19 18:59:20 +01:00
Jan
8b85cadb77 refactor: make memory from zone a reference instead of ptr 2025-05-02 22:08:06 +01:00
Jan
5d0c94e430 refactor: fix x64 compilation for ObjLoading 2025-04-26 19:48:03 +02:00
Jan
5635470b6e refactor: cryptography component 2025-04-26 19:08:15 +02:00
Jan
6f31e8cc29 chore: fix compilation issues with x64 2025-04-06 18:02:47 +01:00
Jan
56c4eeb5cd fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5 2025-03-27 17:16:28 +01:00
LJW-Dev
95f5dca5e0 Updated zone loading code to only use ASSET_TYPE_CLIPMAP_PVS. 2025-03-27 12:32:43 +08:00
Jan
7a639a359c fix: not being able to ignore assets of type attachment,attachmentunique 2025-01-21 22:17:06 +00:00
Jan
4c09e94220 refactor: remove MemoryManager create method usages 2025-01-13 22:03:20 +00:00
Jan
0a98da9a79 fix: not calculating fields in t6 attachment unique loader 2025-01-11 11:56:04 +01:00
Jan
fa249b0bd3 test: add unit test for IPakCreator 2025-01-08 21:05:11 +00:00
Jan
2313da1c12 chore: inject ZoneAssetCreationStateCollection to states 2025-01-03 14:55:19 +01:00